Atari ST - ?
Reevengi [Falcon030]
![Reevengi [Falcon030] — screenshot 1](https://www.atarimania.com/st/screens/reevengi_0_9_[no_publisher].png?v=1509724401)
- Genre
- Miscellaneous
- Year
- —
- Language
- Machine Language
- Publisher
- [no publisher]
- Controls
- Keyboard
- Distributor
- —
- Players
- 1
- Developer
- Trio
- Resolution
- VGA / RGB
- Licensed from
- —
- Programmer(s)
- Mandin, Patrice
- Country

- Graphic Artist(s)
- [n/a]
- Software
- English
- Game design
- [n/a]
- Box/Instructions
- English
- Musician(s)
- [n/a]
- License
- PD / Freeware / Shareware
- Sound FX
- [n/a]
- Serial
- —
- Cover Artist(s)
- —
- ST Type
- Falcon030 / 14MB
- MIDI
- —
- Version
- 0.9
- Dump
- Download
- Number of Disks
- HD Installable
- Dump format
- Zip-packed folder
- Protection
- —
INSTRUCTIONS
Reevengi A small background image viewer for Resident Evil games 0 Disclaimer ------------ This software is just a background image viewer for some versions of the games. Use at your own risks. 1 Libraries dependencies ------------------------ - SDL for video and input (mandatory). http://www.libsdl.org/ - SDL_image with libjpeg support (optional, for RE3 PC). http://www.libsdl.org/projects/SDL_image/ - FFmpeg for movie player (optional, for movie player). http://ffmpeg.mplayerhq.hu/ - PhysicsFS for all filesystem access (mandatory). http://www.icculus.org/physfs/ Note: You need to apply the patch in the diff directory to the stable 1.0 release of PhysicsFS to have support for Resident Evil 3 PC archive files. 2 Command-line parameters ------------------------- "-basedir " to give the directory where the game files are. Default is current directory. Example: -basedir /demos/re2demo "-gamma " to change the gamma correction of the lightmaps. Default is 1.0 . Example: -gamma 1.2 "-movie" to enable movie player mode. "-opengl" to enable OpenGL renderer. "-aspect :" to force an aspect ratio if misdetected. "-verbose " to change verbosity level. Default is 0. "-logfile " to change log file. Default is reevengi.log "-help" displays a little help. "-dither" to dither background image (in 8bits mode only). 3 Controls ---------- 3.1 Keyboard ------------ ESC quit F1 screenshot Alt+Enter toggle between fullscreen and windowed mode. A decrement gamma Q increment gamma W reset gamma Z previous stage / previous movie S next stage / next movie X reset stage / reset movie E previous room D next room C reset room R previous camera F next camera V reset camera T previous model G next model B reset model Y toggle grid display H toggle background restoration display SPACE refresh background, move player at current camera position Arrow keys Move player (only for RE1 and RE2 currently) Pageup/down Move player up/down (Atari: use ClrHome/Insert) 4 Supported games ----------------- Resident Evil, PS1, Demo, NTSC Resident Evil, PS1, Game, PAL Resident Evil, PC, Game Resident Evil 2, PS1, Demo, NTSC Resident Evil 2, PS1, Demo, PAL from CD Consoles 38 Resident Evil 2, PS1, Demo, PAL from Playstation Magazine, CD 21 Resident Evil 2, PS1, Game, PAL Resident Evil 2, PC, Demo Resident Evil 2, PC, Game Resident Evil 3, PS1, Game, PAL Resident Evil 3, PC, Demo Resident Evil 3, PC, Game Missing: - other console versions 5 Notes/bugs ------------ All PS1 demos and games use same image format, so it should be easy to add support for them. I just need a list of all files on each CD (recursive directory tree). -- Patrice Mandin Web: http://pmandin.atari.org/

