Atari ST - 1999
Pentagon [Falcon030] [TT030]
1 / 3- Genre
- Board Game - Miscellaneous
- Year
- 1999
- Language
- —
- Publisher
- [no publisher]
- Controls
- Mouse
- Distributor
- -
- Players
- 1 vs. 2
- Developer
- [n/a]
- Resolution
- VGA / RGB
- Licensed from
- —
- Programmer(s)
- Becroft, Mario
- Country

- Graphic Artist(s)
- Becroft, Mario
- Software
- English
- Game design
- Becroft, Mario
- Box/Instructions
- English
- Musician(s)
- [n/a]
- License
- PD / Freeware / Shareware
- Sound FX
- [unknown]
- Serial
- —
- Cover Artist(s)
- —
- ST Type
- TT, Falcon030
- MIDI
- —
- Version
- 0.25
- Dump
- Download
- Number of Disks
- HD Installable
- Dump format
- Zip-packed folder
- Protection
- —
INSTRUCTIONS
This is Pentagon, a board game for two players. Copyright 1999 by Mario Becroft. License: this program is freeware and, as such, may be distributed freely provided that the original archive is distributed complete and in unmodified form. This program may not, however, be distributed as part of or together with any product that is being sold on a commercial basis without the permission of the author. ABOUT THE GAME Pentagon is a game for two players. The players may be situated locally using a single copy of the program running on a single machine, or remotely using two copies of the program running on separate machines connected via a network. There is a good description of the game in the online help, so the rest of the manual is largely a duplicate of that information. Pentagon is a game for two players. Players may be situated locally taking turns at the computer. Alternatively two copies of the game running on separated machines may be connected via TCP to enable playing the game against a remote player. The board on which the game is played is composed of a grid of 5 by 5 spaces. Players take turns to push tiles onto the board from the edges. Existing tiles are moved along the board to make way for new tiles. When a row or column is filled with tiles it becomes fixed in place. However tiles composing the fixed line may still be moved at right angles to the direction of the line. The winner is the first player to achieve a row of 5 tiles of his colour horizontally, vertically or diagonally. If the whole board becomes filled with tiles before a winner has been declared a draw is the result and no player wins. User input is via the mouse, which when clicked near the edges of the board pushes a tile on from the selected point. Network operation: Once connected a peer-to-peer relationship exists between two programs running on separated machines. However initially, one program must wait for an incoming connection (with the Listen option) while the remote program connects (with the Connect option, after entering the remote hostname or IP address). For a connection to be established, both copies of the program must utilise the same port, by default 13014. Once a connection is established, the state of the game at either end of the connection will always be maintained the same, and the game can simply be played in the usual way. Players can communicate by typing messages which will appear in the console at the bottom of the window. Game related messages also appear here. If the connection is very poor, time out errors may be indicated. This does not necessarily indicate a fatal condition but generally no errors should be observed I would like to hear from anyone who plays the game, and you can contact me at the addresses given below. Alternatively, I am sometimes seen on the #atari or #atariscne IRC channels (nick name Mario) and I will always be happy to play a game of Pentagon :-) DISPLAY STYLES A system is in place to allow various graphics styles to be used with Pentagon. A default style is included which will be used if none other is selected. While the game is running a style may be chosen with the Style option in the control panel or the File menu. A style consists of a directory with several graphics files in it. To select the style, select any of the files in the directory. Users may design their own styles by copying the said files to a new directory and editing them. To make a style load by default, copy the contents of the style directory to the main pentagon directory. The standard style included with the program has a rocky background with round tiles. It will not look very good in 16 colour mode but comes out well with 256 colours or more. NETWORKING AND MINTNET The networking features of Pentagon require MiNTnet or something compatible. I have received an enquiry about supporting IConnect. Unfortunately I contacted the author of IConnect who informed me that there is no library available for using IConnect with GCC. Therefore I cannot support IConnect without a lot of work. The same applies to STiK/STiNG. CONTACTING THE AUTHOR Mario Becroft, the author of Asteroids may be contacted at the following addresses: Email: mb@gem.win.co.nz WWW: http://gem.win.co.nz/ Telephone: +64 9 412 9700 Post: P.O. Box 332 Kumeu Auckland 1250 NEW ZEALAND

