AtarimaniaAtarimania

Atari ST - 2026

Mega Lemmings

Mega Lemmings — screenshot 1
1 / 5
Genre
Brain - Miscellaneous
Year
2026
Language
Machine Language
Publisher
[no publisher]
Controls
Joystick / Keyboard / Mouse
Distributor
—
Players
1 / 1 vs. 2
Developer
[n/a]
Resolution
Low
Licensed from
—
Programmer(s)
Watson, Brian / Jones, DavidLukasz7x6
Country
Poland
Graphic Artist(s)
Timmons, Gary / Johnston, Scott
Software
English
Game design
Jones, David
Box/Instructions
—
Musician(s)
Scharvona, Justin / Mandelsoft
License
PD / Freeware / Shareware
Sound FX
[unknown]
Serial
—
Cover Artist(s)
—
ST Type
STe Only / 1MB
MIDI
—
Version
[WIP]
Dump
Download
Number of Disks
HD Installable
Dump format
Zip-packed folder
Protection
—

OTHER VERSIONS WITH A DIFFERENT TITLE (1)

ADDITIONAL COMMENTS

Please have a look at author's post for more info.

INSTRUCTIONS

I've been following the AGT project for quite some time now, but unfortunately, 
I never had enough free time to actually play around with it... 
until I decided to put AI to work on it. ;-)

I'd really appreciate some help testing and verifying it. It runs quite well in the 
Hatari emulator (apart from a few rough edges ;-)), 
but when I run it on real Atari MEGA STE hardware, the screen occasionally flickers.

I'm not sure whether there's something wrong with my machine or if it's a problem with the code. 
Could someone try it on a real 16 MHz Mega STE and let me know if they experience the same issue?

TRIVIA (3)

Development

Created using AGT Tools and AI.

Sound

Features digitized sound fx at 12,5KHz (stereo).
Features digitized in-game soundtrack at 12,5KHz (stereo).

Hardware

Supports Blitter
Supports STe DMA sound
Supports STe palette
Supports STe hardware scrolling
Requires Hard Disk