Atari ST - 2026

Mario Bros.

Mario Bros. — screenshot 1
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Genre
Arcade - Platformer (Single Screen)
Year
2026
Language
[unknown]
Publisher
[no publisher]
Controls
Jagpad / Joystick / Keyboard
Distributor
Itch.io
Players
1 / Demo / 2 (sim.)
Developer
TjLaZer
Resolution
Low
Licensed from
—
Programmer(s)
Kovack, Tim
Country
USA
Graphic Artist(s)
Kovack, Tim
Software
English
Game design
Nintendo
Box/Instructions
English
Musician(s)
Unknown (The)
License
PD / Freeware / Shareware
Sound FX
Kovack, Tim
Serial
—
Cover Artist(s)
—
ST Type
ST, STe Enhanced / 0.5MB
MIDI
—
Version
—
Dump
Download
Number of Disks
1 / Double Sided / HD Installable
Dump format
ST
Protection
—

ADDITIONAL COMMENTS

Please have a look at author's website how to support the game.

INSTRUCTIONS

MARIO BROS. — Atari ST / STE port
By TjLaZer 2026

A port of Nintendo’s 1983 arcade Mario Bros. to the Atari ST and STE. It’s
converted from the original arcade program, so the gameplay, enemies, phases,
bonus rounds and attract mode match the arcade.

Requirements

Any Atari ST, STE or Mega STE with 512K or more (runs on a 520ST)
Colour monitor or TV (low resolution)
The STE uses its 4096-colour palette and smooth scrolling; the plain ST uses
the 512-colour palette

Files

MARIO.ST: bootable floppy image, starts automatically from the AUTO folder
MARIO.PRG: run from desktop or hard disk

Controls

Fire or F1: start one-player game
F2 or 2: start two-player game
Cursor left/right: move
Cursor up or Ctrl: jump
Joystick port 1: player 1
Joystick port 0: player 2
STE pad ports A and B: player 1 and player 2 (Jaguar pads or joysticks)
F3: screen mode (fitted full screen, or full-height scrolling that follows the
player)
F5: switch 50/60 Hz
P: pause
Esc: back to the title screen
F10: quit

Features

The game runs at arcade speed (60 frames per second) on both ST and STE
The full 224-line arcade screen fits into 200 lines without cutting text,
scores or platforms
Music and sound effects are converted from the arcade sound chip, including the
bass lines, footsteps and skids
The colours are brightened to match the arcade monitor

Notes

Developed and tested in Hatari; real-hardware reports welcome
The STE pad ports haven’t been tested with a controller plugged in yet

TRIVIA (1)

Origins

Based on Nintendo 1983 coin-op.