Atari ST - 1990
Johann's Blackjack Table
1 / 3- Genre
- Gambling - Casino
- Year
- 1990
- Language
- Compiled C
- Publisher
- [no publisher]
- Controls
- Keyboard
- Distributor
- -
- Players
- 1 / 2+
- Developer
- Sozobon
- Resolution
- Low / Medium / High
- Licensed from
- -
- Programmer(s)
- Ruegg, Johann
- Country

- Graphic Artist(s)
- [n/a]
- Software
- English
- Game design
- Ruegg, Johann
- Box/Instructions
- English
- Musician(s)
- [n/a]
- License
- PD / Freeware / Shareware
- Sound FX
- [n/a]
- Serial
- —
- Cover Artist(s)
- —
- ST Type
- ST, STe / 0.5MB
- MIDI
- —
- Version
- —
- Dump
- Download
- Number of Disks
- 1 / Double Sided
- Dump format
- MSA
- Protection
- —
INSTRUCTIONS
Johann's Blackjack Table Copyright (c) 1990, Sozobon Ltd. Non-commercial distribution permitted Features: * Simulates a Las Vegas blackjack table with 1-6 players (1-3 players in low resolution) * Allows splitting, double down, insurance * Players may play multiple hands at once * Gives advice * Various casino rules may be specified (number of decks, shuffle point, double down after split) * Automatic players See 'rules.doc' for further information. Johann Ruegg --- Johann's Blackjack Table Copyright 1990 Sozobon Ltd. (1) The cards Blackjack is played with standard 52-card decks. Each table at a casino will be using from 1 to 8 decks shuffled together. It is best for the player to use the minimum number of decks. Because of this, it is almost impossible to find single deck games in Las Vegas. The program lets you select from 2 to 8 decks in play. (option -D) (2) The table Tables in a casino typically have the dealer standing on one side and six chairs for the players on the other side. The table has six corresponding spots marked on it where bets are placed. If the table is not full, the casino may let you play 2 hands at a time; you will use two adjacent spots. The program lets you select the number of players (option -p) and lets each player occupy as many spots as they like as long as the total is <= 6. The name of each player will be asked. If you give a name that starts with "auto", the computer will play for these players. (3) Money and chips Money can be exchanged for chips at the table. However chips can only be exchanged for money at the casino cashier's cage. Bets must almost always be made with chips. The casino will let you exchange more money for chips at any time (and may even give you credit). The program doesn't really deal with the issue of chips, but each player starts with a fixed pot (option -P). If you lose your stake, you cannot add to it - you are out. This is to encourage you to not take more money out of your pocket in real life. Leave the table for a while and come back later. (4) Shuffle and cut The house can shuffle the cards any time they choose. Usually however, they will use 50% to 80% of the cards before shuffling. If 1 or 2 decks are being used, the cards will be dealt from the dealer's hand. If 4 or more decks are in play, a shoe will be used. In either case a special green plastic 'card' may be used to mark the shuffle point. After the shuffle, one of the players will cut the deck by inserting the green card somewhere. The program lets you select the shuffle point when you start up (option -S). When asked to cut, select a number between 0 and the number of cards. (5) Placing bets Each table will have a sign on it identifing the minimum and maximum bets. You usually cannot pass; if you are sitting at the table, you must make the minimum bet each hand. (If you are too slow making a bet or are digging in you pockets for more money, the dealer may skip you once or twice). Some players always bet the minimum (or always the same amount anyway). Others like to raise their bet after a win - if they then lose, they are only losing "the casino's money". Another strategy is to raise your bet after a loss to make up the loss. The program will ask for each player's bet. You can enter a number or use these shortcuts (after the first bet): space - same bet as last time 'h' - half of the last bet 'd' - double the last bet The "auto" player's first bet must be entered as a number. After that they will keep betting the same amount except if named: "autom" who will raise after a loss "autoj" who will raise after a win If you specify the '-b' option, the program will ask if all players want to bet the same. Also, any player using more than one spot will be asked if all his/her bets should be the same. (6) The first 2 cards dealt Two cards are dealt to each bet. The dealer will always get one card face up and one card face down. The players' cards will be dealt face down if dealt from the dealer's hand; face up if dealt from a shoe. When cards are dealt face down, the player can pick them up (with one hand only) and only that player will see those 2 cards. The program lets you select whether you want the cards dealt face up or not (option -u). You can also choose to have the cards dealt instantly (option -f). If all the players are "auto" players, you may want to turn off all delays (option -F). (7) Insurance and dealer's blackjack If the dealer has an ace as his/her up card, they will ask the players if they want insurance. A player has the option of betting half their original bet as "insurance" against a dealer having blackjack. They can look at their hand before deciding (some players like to take insurance only if they have blackjack). Insurance pays 2-1 if they dealer's down card is a 10 or face card. The dealer will check the down card after any insurance bets and before players play. If the dealer doesn't have blackjack, the insurace bets are taken. If the dealer does have blackjack, insurance bets win 2-1 but other bets are taken unless the player has blackjack too (which is a push). If you take insurance on a non-blackjack hand, you either lose the insurance bet immediately and play out your hand (no dealer blackjack) OR win the insurance bet but lose your original bet (if dealer has blackjack). In the latter case, the dealer doesn't actually take your original bet and pay off the insurance bet - he/she just leaves the chips as they are since this has the same effect. If you take insurance on a blackjack hand, you either lose the insurance bet immediately and win 1 1/2 with the blackjack (no dealer blackjack) OR win the insurace bet but have a push with the original bet (if dealer has blackjack). Since you end up with an even money win in either case, you can call "even money" and show your blackjack when the dealer asks for insurance bets. You will be paid even money immediately. If the dealer's up card is a 10 or face card, he/she may have an ace as the down card (an ace in the hole). In the past, the dealer would always check the hole card before player's played. If they had blackjack, all cards were turned face up and all bets were taken immediately (unless a player had blackjack too - this is a push). Many casinos now have a policy that the hole card is not looked at when the up card is a 10 or face card until after players play out their hands. However, any additional money put on the table due to splits and double downs is refunded if the dealer turns up a blackjack later. The program will ask players if they want insurance when the dealer has an ace as the up card. Players with blackjack who take insurace are immediately paid even money. Other hands either lose the insurace bet or are protected with a push if the dealer has blackjack. The program checks for blackjack immediately if the up card is a 10 or face card. (8) Player's options Each hand is played starting from the player nearest the dealer's left hand and proceeding clockwise. If one player is playing more than one bet, each must be played in turn (when cards are dealt face down, they cannot look at other hands early). In a real casino, players can sometimes decide what to do before it is their turn. If they have blackjack, they can lay down their cards and be paid right away. As long as they don't need to draw, they can indicate their desire to double down or split or stand immediately. The program does not allow this since there is only one keyboard for entering moves. (8.1) Player's options: Blackjack If the player has blackjack (and the dealer doesn't) they should lay down their cards (if dealt face down) and be paid right away since there is no way the dealer can win or tie. Note that if the dealer has a 10 or face card and does not look at the hole card, they will not be paid until later. The program pays blackjack immediately if cards are dealt face up. If cards are dealt face down, you are prompted to hit a key (to simulate the real life action of laying down your cards). (8.2) Player's options: Draw or Stand After looking at the original 2 cards and looking at the dealer's up card, the player can decide to draw more cards. They indicate a desire to do so by making a drawing motion with the hand holding the 2 original cards (if cards are dealt down) or making the motion with their hand (if cards are dealt up). More cards are dealt (face up) until the player is satisfied and decides to "stay" or "stand", or until the player has a hand >21 and "busts". If cards were dealt face down, you indicate a desire to stand by putting your original 2 cards face down on the table under your bet chips. If you bust, you place your cards face up on the table and the dealer takes your cards and your bet immediately. If cards were dealt face up, you indicate a desire to stand by waving you hand back and forth. If you bust, the dealer can see that since they can see all your cards. The program lets you type ',' for a draw or '.' to stand. If you bust and cards are dealt face up, you lose immediately. If you bust and cards are dealt face down, you will be prompted to hit a key (to simulate the real life action of laying down your cards). (8.3) Player's options: Splitting pairs If the first 2 cards are a pair (or both have a value of 10 even though they are not a pair) the player can split them into 2 separate hands. You do this by laying down your cards if they were dealt face up and adding another bet equal to the original bet. The dealer adds a card to each and you then play out each new hand. However, if you split aces, the new cards are dealt face down and you have no more play on them. If a split hand is a pair, you can resplit until you have up to four hands (or some other casino limit). Some casinos let you double down on a split hand. This is to the player's advantage if it is allowed. The program lets you split up to 3 times if you have the money needed. Hit 's' to split. If you want to forbid double down after split, use the -a option. (8.4) Player's options: Double down The player can double down with any 2 original cards (except blackjack). To do this you lay down the original cards if dealt face up and add chips to double your bet. You would normally only do this if you have a hand with an ace or a hand whose value is 11 or less. You are then dealt one more card face down and must stand with this hand. The program will only let you double down if you have a hand with an ace or 11 or less. You hit 'd' to double down. Doubling down on a split hand is allowed unless you specify an option to not allow it. If you doubled down in real life, you would have two stacks of chips. The program shows you have doubled down by putting a '*' next to the amount of your bet (if there is room - i.e. your doubled bet is less than 100). (8.5) Player's options: Advice The program lets you ask for advice on the above plays. Hit 'a' to ask for advice. Note that certain advice will be different depending on the number of decks in play and whether double down after split is allowed. Also, if you don't have the money you may not be advised to split or double down. If you just want to see a summary of the advice for a particular table, use the '-T' option. (9) Dealer Draws or Stands After all the players have played, the dealer plays out his/her hand. First they turn up their second card. If all players have busted or have blackjack, they will stop here. Otherwise, they will draw until they have 17 or better (or bust). Some casinos have the dealer draw when they have a soft 17 (17 with an ace counting as 11). It is better for the player if the dealer stands with soft 17. The program lets you specify whether the dealer draws with soft 17. (option -D). (10) The showdown If the dealer does not bust, he/she will turn over each player's hand and either take their bet (dealer's hand is better) pay off even money (player's hand is better) or leave the original bet (if it is a tie). If the dealer busts, he/she will quickly turn over each players hand to make sure they didn't bust and will pay off even money. (If cards were dealt face down, you should have turned up your cards if you busted). The program will either put a number equal to your original bet in the spot, or take your bet, or leave your original bet. Thus, when asked to bet for the next hand, you can see whether you won, lost or tied when you decide on your next bet. Summary of options: -d select number of decks (default 2) -p select number of players (default 1) -P select pot for each player (default 100) -a forbid double down after split -u deal cards face up -D dealer draws on soft 17 -S set the shuffle point (default .4) -b speed up asking about multiple bets -f deal cards fast -F do everything fast -T print advice table and exit Betting commands: enter a betting amount ' ' bet same amount as last bet 'd' double last bet 'h' halve last bet Playing commands: ',' draw '.' stand 's' split 'd' double down 'a' ask for advice
