Atari ST - 2026

Fire Galaxy

Fire Galaxy — screenshot 1
1 / 2
Genre
Shoot'em Up! - Space Invaders
Year
2026
Language
[unknown]
Publisher
[no publisher]
Controls
Jagpad / Joystick / Keyboard
Distributor
Itch.io
Players
1 / 2 (alt.)
Developer
Kimchipenguin
Resolution
Low / VGA / RGB
Licensed from
—
Programmer(s)
[AI-assisted]
Country
Germany
Graphic Artist(s)
Wening, Henrik / Jaap, Mia
Software
English
Game design
Wening, Henrik / Jaap, Mia
Box/Instructions
English
Musician(s)
Wening, Henrik
License
PD / Freeware / Shareware
Sound FX
Wening, Henrik
Serial
—
Cover Artist(s)
—
ST Type
ST, STe Enhanced, Falcon030 / 0.5MB
MIDI
—
Version
—
Dump
Download
Number of Disks
1 / Double Sided / HD Installable
Dump format
—
Protection
—

ADDITIONAL COMMENTS

Please have a look at author's website for more info.

INSTRUCTIONS

FIRE GALAXY for the Atari ST
============================

A port of the C64 game Fire Galaxy by
Henrik Wening (Kingsoft, 1987).

The aliens come in formations of eight,
each one following its leader, and they
drop bombs. Shoot one, and the aliens
behind it break away as a new formation
with a leader of its own - and that one
no longer leaves the screen. So shoot
formations from behind. Every fourth
wave (3, 7, 11, ...) is a bonus wave:
32 aliens that do not fight back. Shoot
down a white formation, and your ship
gets more fire power. Up to eight
players take turns.

Requirements
------------

An Atari ST or STE with a colour
monitor (ST low resolution) and 512K
of memory, or a Falcon with an RGB or
VGA monitor. Start FIREGAL.TOS from the
desktop. The high score is kept in the
file FIREGAL.HI in the same folder.

Controls
--------

TITLE PAGE

  F1         one player more
  F2         one player less
  F3         score table
  F5         start the game

THEN, FOR EACH PLAYER: CONTROL

  F1         joystick
  F3         keys, set 1
  F5         keys, set 2

... AND SPEED

  F1         fast
  F3         normal
  F5         slow

THE SHIP

  Joystick   port 1 or port 0
  or keys    cursor left and right,
             fire: Space
  or pad     Jaguar pad: D-pad,
             fire: A, B or C
  Key set 1  fire A, move ; and '
  Key set 2  fire ', move A and S

DURING THE GAME

  P or F7    pause; any key or the
             fire button goes on
  Esc        end the game, back to
             the title page

AT ANY TIME

  Help       this manual
  Control-Q  back to the desktop

JAGUAR PAD (STE, FALCON)

  Option     start (F5)
  1 2 3 5 7  F1 F2 F3 F5 F7
  Pause      pause
  * and #    back to the desktop

Additions to the original
-------------------------

- The high score is saved on disk.
- When the game is over, the scores of
  all players are shown, the best on
  top.
- The title logo shines in a blue
  gradient: 512 colours on the ST,
  4096 on the STE, and on the Falcon
  40 shades in its 256 colour mode.
- The title page, the score table and
  the menus are centred, without the
  side bar.
- The ship can also be steered with the
  cursor keys and Space; both joystick
  ports and Jaguar pads work.
- This manual on the Help key.
- Control-Q returns to the desktop.

Differences to the original
---------------------------

- The screens name the keys of the ST:
  Esc instead of STOP, ; and ' instead
  of : and ;.
- The sound effects are played by the
  sound chip of the ST: similar, not
  the same.
- The random numbers come from another
  source, so the aliens make other
  random moves than on a C64.
- On the fast speed, a full screen can
  slow the game down a little.

Notes
-----

Ported using Claude AI tools, design
by Kimchipenguin (Mia)

TRIVIA (1)

Origins

Based on Henrik Wening / Kingsoft 1987 Commodore 64 game.