Atari ST - 2026
Doom
1 / 5- Genre
- Shoot'em Up! - 3-D
- Year
- 2026
- Language
- Compiled C
- Publisher
- [no publisher]
- Controls
- Keyboard / Joystick / Mouse
- Distributor
- GitHub
- Players
- 1
- Developer
- [n/a]
- Resolution
- Low / VGA / RGB
- Licensed from
- —
- Programmer(s)
- Rackett, Neil
- Country

- Graphic Artist(s)
- Carmack, Adrian / Cloud, Kevin
- Software
- English
- Game design
- Romero, John
- Box/Instructions
- English
- Musician(s)
- [n/a]
- License
- PD / Freeware / Shareware
- Sound FX
- Prince, Robert
- Serial
- —
- Cover Artist(s)
- —
- ST Type
- ST, STe Enhanced, TT, Falcon030 / 4MB
- MIDI
- —
- Version
- —
- Dump
- Download
- Number of Disks
- HD Installable
- Dump format
- Zip-packed folder
- Protection
- —
ADDITIONAL COMMENTS
Please have a look at author's website for more info.
INSTRUCTIONS
Welcome to my experimental SDL DOOM port: it looks great on any Atari ST compatible computer, but is only really playable on a TT or Falcon (or with a fast CPU setting in Hatari) Runs in greyscale on ST, 256 colours in TT & Falcon Support keyboard, mouse and joystick controls Automatically switches to 16Mhz with cache mode on Mega STE Sound effects should work, but music is still WIP Installing Build or download DOOM.TOS (any ST compatible) and/or DOOM_030.TOS (TT & Falcon only) Copy the TOS files to your hard disk alongside DOOM1.WAD Run DOOM.TOS or DOOM_030.TOS Building Install atarist-toolkit-docker Run stcmd make DOOM.TOS and DOOM_030.TOS will be output to the build folder Credits Big thank you to doomgeneric

