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Arcade / Adventure / Arcade - 3-D · 1989

Captain Blood

Published by Pocketsoft · Developed by Métal Hurlant

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Information

Genre
Adventure / Arcade - 3-D
Language
Machine Language
Controls
Mouse, Keyboard
Players
1
Resolution
Low
Programmer(s)
Bouchon, Didier
Graphic Artist(s)
Bouchon, Didier, Rho, Michel
Game design
Ulrich, Philippe
Musician(s)
Jarre, Jean-Michel, Ulrich, Philippe
Sound FX
[unknown]
Year
1989
Publisher
Pocketsoft
Distributor
Infogrames
Developer
Métal Hurlant
Licensed from
-
Software
English, French, German
Box/Instructions
English, French, German
License
Commercial
Serial
00001
ST Type
ST, STe, 0.5MB
Version
[Re-release]
Number of Disks
1, Double Sided

Votes / Statistics

Rating: 7.6/10 · Votes: 54 · Downloads: 2,543 · Hits: 10,513

Screenshots (22)

Captain Blood — screenshot 1
Captain Blood — screenshot 1
Captain Blood — screenshot 2
Captain Blood — screenshot 2
Captain Blood — screenshot 3
Captain Blood — screenshot 3
Captain Blood — screenshot 4
Captain Blood — screenshot 4
Captain Blood — screenshot 5
Captain Blood — screenshot 5
Captain Blood — screenshot 6
Captain Blood — screenshot 6
Captain Blood — screenshot 7
Captain Blood — screenshot 7
Captain Blood — screenshot 8
Captain Blood — screenshot 8
Captain Blood — screenshot 9
Captain Blood — screenshot 9
Captain Blood — screenshot 10
Captain Blood — screenshot 10
Captain Blood — screenshot 11
Captain Blood — screenshot 11
Captain Blood — screenshot 12
Captain Blood — screenshot 12
Captain Blood — screenshot 13
Captain Blood — screenshot 13
Captain Blood — screenshot 14
Captain Blood — screenshot 14
Captain Blood — screenshot 15
Captain Blood — screenshot 15
Captain Blood — screenshot 16
Captain Blood — screenshot 16
Captain Blood — screenshot 17
Captain Blood — screenshot 17
Captain Blood — screenshot 18
Captain Blood — screenshot 18
Captain Blood — screenshot 19
Captain Blood — screenshot 19
Captain Blood — screenshot 20
Captain Blood — screenshot 20
Captain Blood — screenshot 21
Captain Blood — screenshot 21
Captain Blood — screenshot 22
Captain Blood — screenshot 22

Cover Art (1)

Disk
Disk

Tips (2)

Detailed information

Captain Blood Interpreter, Fractal Engine, Speech, Aliens and scripts at Kroah's Game Reverse Engineering Page

Trivia (4)

Sound

Features digitized title soundtrack at 19.2KHz
Features partially digitized sound fx at 5.6KHz
Music based on 1984 song Ethnicolor by Jean-Michel Jarre

Graphics

Features up to 29 colours on-screen simultaneously (in-game)

Charts

Top UK charts position: 2 (8/1988), 8 (2/1991 budget)
Months on charts: 8 between 7/1988 - 2/1991

Releases

First 8-bit releases reviewed in UK multiformat magazines for Amstrad CPC (6/1988), ZX Spectrum (4/1989)
First 16-bit releases reviewed in UK Atari or multiformat magazines for Atari ST (2/1988), PC (6/1988), Amiga (1/1989)
Based on the review data, the Atari ST version was released first on the 16-bit market in Europe, and ported later for other 16-bit systems.
Source: Research of over 16700 software reviews from UK computer magazines between 1985 and 1996.

Book / Magazine Reviews (11)

ST Action · June, 1988 · Rating: 84%

ST / Amiga Format · August, 1988 · Rating: 91%

Computer + Video Games (C+VG) · March, 1988 · Rating: 7/10

ACE · April, 1988 · Rating: 887/1000

Atari ST User · April, 1988 · Rating: 10/10

The Games Machine · June, 1988 · Rating: 74%

Atari ST User · June, 1988 · Rating: 10/10

ST Action · April, 1989 · Rating: 84%

Computer + Video Games (C+VG) · September, 1989 · Rating: 69%

The Games Machine · August, 1990 · Rating: 76%

ST Format · July, 1991 · Rating: 91%

Comments (2)

  • jr1 Jun 2014

    Be wary that on an emulator the copy protection is active in this version: so the 'hand' will start shaking and the game become essentially unplayable. Try a cracked version from one of the menu discs.

  • Kris7 Nov 2009

    Conversing with aliens was the highlight of course. Frustrating mostly, but also very funny. Even the most thug-like alien would crack up when the subject of sex was brought up. While this game created a very strong mood with its eerie graphics, its lasting contribution may well have been the realistic sounding speech sentences spoken by different aliens. I can still hear the Izwals laughing at me.

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