Bang and Blast Man Explosive Fun — screenshot 1Bang and Blast Man Explosive Fun — screenshot 2Bang and Blast Man Explosive Fun — screenshot 3Bang and Blast Man Explosive Fun — screenshot 4Bang and Blast Man Explosive Fun — screenshot 5Bang and Blast Man Explosive Fun — screenshot 6Bang and Blast Man Explosive Fun — screenshot 7Bang and Blast Man Explosive Fun — screenshot 8
Comments (2)
Michael Mellor — 5 Nov 2009
As the programmer I should add the game's core loop was written mostly in Assembler. STOS was used for all the rest. STOS was too slow for the core graphics code.
Scott — 17 Jul 2008
Fantastic game, great fun, great music, very playable..... I was surprised to hear it was a Stos game, cos it's not slow & clunky like Stos games often are.