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Shoot'em Up! / Shoot'em Up! - 3-D · 1988

After Burner

Published by Activision UK · Developed by Argonaut Software

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Information

Genre
Shoot'em Up! - 3-D
Language
Machine Language
Controls
Joystick
Players
1
Resolution
Low
Programmer(s)
[unknown]
Graphic Artist(s)
Hibbert, Stuart, Jones, Mark A., Marchese, Saul
Game design
Sega
Musician(s)
Lowe, Dave
Sound FX
[unknown]
Year
1988
Publisher
Activision UK
Distributor
Mediagenic
Developer
Argonaut Software
Licensed from
SEGA
Country
United Kingdom
Software
English
Box/Instructions
English, French, German
License
Commercial
ST Type
ST, STe, 0.5MB
Number of Disks
2, Single Sided

Votes / Statistics

Rating: 6.9/10 · Votes: 23 · Downloads: 5,276 · Hits: 15,179

Additional Comments

Game music recorded by: SNDH Recording project
See P. Putnik's site for adapted versions for hardware like HxC Floppy Emulator, Atari harddisk, TT, Falcon030 and more: The Atari ST Game Archive

Screenshots (22)

After Burner — screenshot 1
After Burner — screenshot 1
After Burner — screenshot 2
After Burner — screenshot 2
After Burner — screenshot 3
After Burner — screenshot 3
After Burner — screenshot 4
After Burner — screenshot 4
After Burner — screenshot 5
After Burner — screenshot 5
After Burner — screenshot 6
After Burner — screenshot 6
After Burner — screenshot 7
After Burner — screenshot 7
After Burner — screenshot 8
After Burner — screenshot 8
After Burner — screenshot 9
After Burner — screenshot 9
After Burner — screenshot 10
After Burner — screenshot 10
After Burner — screenshot 11
After Burner — screenshot 11
After Burner — screenshot 12
After Burner — screenshot 12
After Burner — screenshot 13
After Burner — screenshot 13
After Burner — screenshot 14
After Burner — screenshot 14
After Burner — screenshot 15
After Burner — screenshot 15
After Burner — screenshot 16
After Burner — screenshot 16
After Burner — screenshot 17
After Burner — screenshot 17
After Burner — screenshot 18
After Burner — screenshot 18
After Burner — screenshot 19
After Burner — screenshot 19
After Burner — screenshot 20
After Burner — screenshot 20
After Burner — screenshot 21
After Burner — screenshot 21
After Burner — screenshot 22
After Burner — screenshot 22

Cover Art (4)

Disk 1
Disk 1
Disk 2
Disk 2
Disk 3
Disk 3
Disk 4
Disk 4

Instructions (14)

Instructions page 1
Instructions page 1
Instructions page 2
Instructions page 2
Instructions page 3
Instructions page 3
Instructions page 4
Instructions page 4
Instructions page 5
Instructions page 5
Instructions page 6
Instructions page 6
Instructions page 7
Instructions page 7
Instructions page 8
Instructions page 8
Instructions page 9
Instructions page 9
Instructions page 10
Instructions page 10
Instructions page 11
Instructions page 11
Instructions page 12
Instructions page 12
Instructions page 13
Instructions page 13
Instructions page 14
Instructions page 14

Ads (3)

After Burner
After Burner
After Burner Coming Soon · 1988
After Burner Coming Soon · 1988
After Burner · 1988
After Burner · 1988

Posters (1)

After Burner
After Burner

Stickers (1)

After Burner Sticker
After Burner Sticker

Tips (5)

Trivia (6)

Origins

Based on Sega 1987 coin-op.
Produced in association with Marjacq Micros.

Sound

Features digitized title soundtrack at 15.8KHz
Features partially digitized sound fx at 8KHz

Graphics

Features up to 24 colours on-screen simultaneously (in-game)

Charts

Top UK charts position: 1 (2/1989)
Months on charts: 7 between 2/1989 - 4/1991

Releases

First 8-bit releases reviewed in UK multiformat magazines for ZX Spectrum (11/1988), Commodore 64 (12/1988), Amstrad CPC (3/1989)
First 16-bit releases reviewed in UK Atari or multiformat magazines for Atari ST (12/1988), Amiga (4/1989)
Based on the review data, the Atari ST version was released first on the 16-bit market in Europe, and ported later for other 16-bit systems.
Source: Research of over 16700 software reviews from UK computer magazines between 1985 and 1996.

Book / Magazine Reviews (5)

The One · January, 1989 · Rating: 63%

ACE · January, 1989 · Rating: 687/1000

ST Action · January, 1989 · Rating: 65%

The Games Machine · February, 1989 · Rating: 47%

Atari ST User · March, 1989 · Rating: 7/10

Comments (2)

  • the big m19 May 2024

    wasn't impressed with the smaller screen setup like the 8-bit computers. And the big complaint is you don't really have control. Not true. Cannon fires automatically cause you only have one button. You fire missiles when prompted but you have to evade incoming fire. To perform a 360, go to the left of the screen and tap left several times to evade a missile from your backside! A cool digital voice warns, "Left right!!" So while it has it's negatives, I still recommend Atari fans give it a go.

  • IntoTheVerticalBlank1 Jul 2022

    I really WANT to like this, but I just can't. There are so many ST games of this type without a license (and some with) that perform so much better. Let's start with the good...They tried to squeeze a lot into this game, and it has both music and SFX at he same time. The Bad...pretty much everything else, from the chuggingly slow frame rate to the auto fire to the music that cuts out for some samples to play, it's all a slop fest. It's more like a tech demo. You only have marginal control over your plane and very shallow up and down movement. It auto fires your machinegun and you can fire off missiles by pressing the button and speed up by pressing space. None of it really feels like you are doing anything though, and possibly it could play without you controlling and it might do better than if you tried to control it. Still for an early ST game they made a valiant effort.

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