

Serious / Programming - Language · 1985
Published by Happy Computer · Developed by [n/a]
atarimania.com — atari-400-800-xl-xe-utilities-turbo-basic-xl-15973

Rating: 8.7/10 · Votes: 217 · Downloads: 7,483 · Hits: 41,198

munich — 25 Mar 2023
? EXP(0) 9.940680629E+43 instead of 1 Bug in altirra? No solution yet?
munich — 4 Feb 2023
? EXP(1) ERROR- 3 VALUE instead of 2.718... can't run my code from 1990 - so sad bug in altirra ??
Tony — 10 Dec 2012
I Loved this basic, fast, powerful, came with a compiler! Sadly I had trouble giving the games I wrote away because many Atari Users I knew loved their SpartaDOS, and that used a memory region that conflicted with TB :(
croupier — 19 Jun 2012
Dump missing? try page6.org
Level42 — 14 Oct 2010
The best programming language on the Atari 8 bit machines EVER ! I clearly remember the magazine that launched it and it was a HUGE success immediately. It wiped out the original Atari Basic. The great thing was that it _was_ compatible with it and of course that compiler was brilliant. The guy who wrote it was jobless at the time I remember and he went on to start GFA and write GFA Basic for the ST.
Paul — 12 Jan 2010
To autorun Turbo-Basic: rename TURBOBAS.COM to AUTORUN.SYS in DOS (unlock file first)
Paul — 12 Jan 2010
There is a typed in version: http://freenet-homepage.de/mrbacardi/tools.html
Mike — 30 Jan 2009
Love this programming language. Faster than the built in basic plus it had extra features. Used it exclusively when I was programming in the late 80's early 90's
Gashpy — 21 Feb 2008
I liked it very much: started the 800Xl only with this... If you have time enough you can type in it from here: http://www.tmeyer.de/atari/index.html
thilo — 20 Sept 2007
it was the "previous version" for the gfa basic(St).
Erroll — 10 Feb 2007
I had written a somewhat lame game where you dodge space ships that fly at you and used Tom Hudsons player/missle vertical routine for the vert movement. Worked great, was fast enough... but when I compiled it in turbo basic xl, it flew. :)
Enrique Gánem — 14 Dec 2006
I used a program called "Topographic Mapping" on the Apple II - to make maps, of course -. It took between 6 and 10 hours to interpolate some 100 data points. To make this story shorte, I translated the original Apple BASIC program to Turbo Basic. With all the tricks (including disabling ANTIC during computation), the interpolation time dropped to about 10 minutes. That´s ATARI for you!
Twitch — 26 Nov 2006
Great Basic. Super fast and there was even a compiler, if I remember correctly. I wish I had found this Basic sooner.