

Adventure / Adventure - RPG (2-D) · 1982
Published by Screenplay · Developed by Intelligent Statements, Inc.
atarimania.com — atari-400-800-xl-xe-games-warriors-of-ras-dunzhin-5723

Rating: 7.6/10 · Votes: 5 · Downloads: 2,471 · Hits: 15,764








The Book of Atari Software · 1984 · Rating: D+
| Overall rating | D+ | Controllability | D | Error handling | N/A |
| Game concept | C+ | Skill involved | D+ | Documentation | C |
| Creativity | C- | Challenge | C- | Holds interest? | C- |
| Game depth | C | Graphics: | D+ | Value for money | D |
MrFish — 9 Aug 2021
@RMason: 10 years on, the manual can be found at Atariage in this thread: https://atariage.com/forums/topic/276068-unarchived-software/?do=findComment&comment=4881209 I'm sure Atarimania staff will add it here at some point too.
RMason — 17 May 2011
Greg, take a look at, say, Temple of Apshai for the TRS-80 and I think you'll see just from colors and characters with actual arms and legs that this game at least took some advantage of the Atari 800. It's crude on the surface but has nice depth of strategy and the manual is a good read if someone would scan and post it.
Greg B. — 25 Feb 2011
You're kidding, right? You deserve a medal for sticking with this remake of an ancient TRS-80 game for more than 10 minutes! This took absolutely NO advantage of the Atari's features at all...
Muffy St. Bernard — 19 Mar 2008
I completed this a few months ago...let's see if I remember the details. I believe that there are a total of ten screens; you need to reach the tenth, find the treasure, and then get back to the entrance again. A good strategy is to keep track of the regeneration and armour repair shops, and to not use them until it's absolutely necessary. Each monster has its own week spots; many of the weaker ones are best hit in the arms, some of the higher ones you should hit in the head or neck...eventually you figure out where your hits tend to land.