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Simulation / Simulation - Sea · 1985

Silent Service

Published by US Gold

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Information

Genre
Simulation - Sea
Language
Machine Language
Controls
Joystick, Keyboard
Players
1
Programmer(s)
Masteller, Randall Don
Dump
Missing dump(s)
Year
1985
Publisher
US Gold
Country
United Kingdom
License
Commercial
Medium
Tape, Disk
Rarity
7 (Tape), 7 (Disk)

Votes / Statistics

Rating: 7.7/10 · Votes: 152 · Downloads: 0 · Hits: 8,214

Screenshots (4)

Silent Service — screenshot 1
Silent Service — screenshot 1
Silent Service — screenshot 2
Silent Service — screenshot 2
Silent Service — screenshot 3
Silent Service — screenshot 3
Silent Service — screenshot 4
Silent Service — screenshot 4

Cover Art (2)

Disk 1
Disk 1
Disk 2
Disk 2

Instructions (4)

Instructions page 1
Instructions page 1
Instructions page 2
Instructions page 2
Instructions page 3
Instructions page 3
Instructions page 4
Instructions page 4

Comments (9)

  • J Cline21 Aug 2012

    In-game copy protection means you must have docs to play. You can download the manual as a PDF here: http://www.replacementdocs.com/download.php?view.8119

  • arnaudl24 Jun 2012

    Fantastic game... Intense experience of strategy. The semi-fractal map makes infinite different situations.

  • Daniel Thomas MacInnes9 May 2011

    Fantastic sim on C64, Atari 800, and even the NES. There have been a number of submarine games on the home computers, but Silent Service was the deepest, most complex, closest to the actual experience. The mid-80s is really where home computers begin to crank out one outstanding sim after another. Good times.

  • Mario19 Nov 2009

    hours of fun this BUT u need the manual since you have to Id ship silouettes to be able to play it, anyone have that?

  • Chris Parrett6 Mar 2008

    Very High Quality game, very addictive to the inner marauder within us all....ahhh.... Actually, this game takes place after the 12/7 Pearl incident -- so it is your job to jab 'em back with the best sub the U.S. Fleet can offer.... Super Hint!: if timed right, at a depth of 200 or less ft. & 400 yrds distance -- turn into the direct path of a destroyer and fire 1 or 2 bow aligned torpedos while 'head-on' then promply dive and change course. With skill U can triump 50% of the time -- and yeah it's hard + fun! Don't under-estimate the deck gun or overuse -- Subs aren't designed to fight destroyers in a gun battle.... Best of Luck Getting your Rank of W.G.S.C! "Carry-on"

  • Todd18 Feb 2008

    Great game! Pop-up from the deep, hit a big tanker, zig-zag, evade enemy destroyers and depth charges, run silent, hear the ping of the enemy radar and pray that the enemy doesn't find you. Great times indeed. Sid Meier is a master game maker.

  • Brygadier5 Jan 2008

    I spent hours playing this game. Great title.

  • Dave21 Sept 2006

    Oops...forgot, there were no anti-ship missiles in 1942! Was thinking of another game...but I did play this one for endless hours.

  • DucatiDave21 Sept 2006

    Man, I played this game for endless hours....then realized I could use time compression to speed things up a bit!!!...pretty revolutionary at the time, with a foward looking sonar display and anti-ship missiles. Too bad the missiles never hit their targets due to some game sequencing error.

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