

Simulation / Simulation - Sea · 1985
Published by MicroProse Software
atarimania.com — atari-400-800-xl-xe-games-silent-service-4667

Rating: 7.7/10 · Votes: 152 · Downloads: 3,736 · Hits: 15,979











J Cline — 21 Aug 2012
In-game copy protection means you must have docs to play. You can download the manual as a PDF here: http://www.replacementdocs.com/download.php?view.8119
arnaudl — 24 Jun 2012
Fantastic game... Intense experience of strategy. The semi-fractal map makes infinite different situations.
Daniel Thomas MacInnes — 9 May 2011
Fantastic sim on C64, Atari 800, and even the NES. There have been a number of submarine games on the home computers, but Silent Service was the deepest, most complex, closest to the actual experience. The mid-80s is really where home computers begin to crank out one outstanding sim after another. Good times.
Mario — 19 Nov 2009
hours of fun this BUT u need the manual since you have to Id ship silouettes to be able to play it, anyone have that?
Chris Parrett — 6 Mar 2008
Very High Quality game, very addictive to the inner marauder within us all....ahhh.... Actually, this game takes place after the 12/7 Pearl incident -- so it is your job to jab 'em back with the best sub the U.S. Fleet can offer.... Super Hint!: if timed right, at a depth of 200 or less ft. & 400 yrds distance -- turn into the direct path of a destroyer and fire 1 or 2 bow aligned torpedos while 'head-on' then promply dive and change course. With skill U can triump 50% of the time -- and yeah it's hard + fun! Don't under-estimate the deck gun or overuse -- Subs aren't designed to fight destroyers in a gun battle.... Best of Luck Getting your Rank of W.G.S.C! "Carry-on"
Todd — 18 Feb 2008
Great game! Pop-up from the deep, hit a big tanker, zig-zag, evade enemy destroyers and depth charges, run silent, hear the ping of the enemy radar and pray that the enemy doesn't find you. Great times indeed. Sid Meier is a master game maker.
Brygadier — 5 Jan 2008
I spent hours playing this game. Great title.
Dave — 21 Sept 2006
Oops...forgot, there were no anti-ship missiles in 1942! Was thinking of another game...but I did play this one for endless hours.
DucatiDave — 21 Sept 2006
Man, I played this game for endless hours....then realized I could use time compression to speed things up a bit!!!...pretty revolutionary at the time, with a foward looking sonar display and anti-ship missiles. Too bad the missiles never hit their targets due to some game sequencing error.