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Arcade / Arcade - Miscellaneous · 1989

Joe Blade II

Published by Players

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Information

Genre
Arcade - Miscellaneous
Language
Machine Language
Controls
Joystick
Players
1
Programmer(s)
Southon, Brian, Southon, Barry
Year
1989
Publisher
Players
Country
United Kingdom
License
Commercial
Medium
Tape
Rarity
7

Votes / Statistics

Rating: 7.7/10 · Votes: 19 · Downloads: 2,962 · Hits: 17,098

Screenshots (3)

Joe Blade II — screenshot 1
Joe Blade II — screenshot 1
Joe Blade II — screenshot 2
Joe Blade II — screenshot 2
Joe Blade II — screenshot 3
Joe Blade II — screenshot 3

Cover Art (5)

Tape 1
Tape 1
Tape 2
Tape 2
Tape 3
Tape 3
Tape 4
Tape 4
Tape 5
Tape 5

Comments (5)

  • Megadeth24 Jun 2026

    charliechaplin -> Not necessarily :-) It's just that numbers "1" and "2" look very much alike (so quite a lot of focus goes into just recognizing the two apart from each other) and also, the trigger action is as -if delayed, sometimes. But once you know WHAT to do in each subgame, it's easy to beat each. Check the last two "TAPE" PNG images here, they tell exactly what to do.

  • charliechaplin23 Jun 2026

    Alas I am too stupid to ever finish the subgames (riddles) of Joe Blade and Joe Blade 2 in time. I wish these subgames could be removed from both Joe Blade's. They are the only reasons why I do not wanna play these games.

  • Megadeth23 Jun 2026

    As I liked and quite admired the gameplay of the first game, I gave this one a try.. And to my surprise, though it was slower, it didn't feel sluggish. The mechanics were a bit clunky, but definitely OK for the time, and the map was smaller, making the game easier to navigate, at least a bit. I also liked the multiple sub-game variations, adding some extra flair to the gameplay. All in all, this sequel wasn't a disappointment, but rather an excellent and very welcome follow-up to the original.

  • Barry Southon20 Dec 2010

    Hi - I'm one the of Authors on this game. Yep - still have fold memories of my beloved Atari. For a bit of trivia - Joe Blade II represented only my second commercial game at the time. It was written just after I had completed work creating my new software sprite system. It was a port from the Amstrad version (although we had absolutely no help).

  • James Do20 Dec 2010

    A great game - well beyond its years

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