Bonus download: unreleased sewer level designed by Larry Gelberg! Many thanks to Scott Stilphen for digging up this treasure!
Screenshots (4)
Frogger II - Threeedeep! — screenshot 1Frogger II - Threeedeep! — screenshot 2Frogger II - Threeedeep! — screenshot 3Frogger II - Threeedeep! — screenshot 4
Cover Art (2)
Cartridge 1Cartridge 2
Ads (1)
Frogger II - Threeedeep! · 1984
Trivia (1)
Excerpts of an interview with Larry Gelberg by Scott Stilphen...
SS: "You mentioned that Frogger II for the Atari 400/800/5200 was the only game you had published. Were there any games that you started but didn't finish or get released (besides Ewok)?"
LG: "By the time we got around to designing Frogger II, we had changed our modus operandi a bit. Since PB wanted (needed) to release a single product across many platforms at the same time, we formed a team of five programmers to do group design but individual system programming. We also had access to a graphic artist for artwork. John Emerson was our group leader and composed all the music. I was assigned the Atari 400/800/5200 systems. Others had the VCS, Nintendo and Colecovision systems. I did some early concept work for the game, including a scene in a sewer where Frogger was dodging junk like chairs and trombones and, of course, the ubiquitous alligators."
SS: "Are there any Easter eggs in Frogger II?"
LG: "I don't think there are any Easter eggs in the Frogger II versions (we were too busy meeting the deadline!) but I did manage to hide my initials in plain sight in the clouds in Frog Heaven (in the 400/800/5200 versions). If you look at the shading in the clouds, you can see an L to the left of the Frog Berth and a G to the right. Not much of a legacy but there you go."
Book / Magazine Reviews (1)
Computer Games · November, 1984 · Rating: A
Get ready for another adventure with that tantalizing toad, Frogger fans! Frogger II continues the journey with a three-screen adventure that makes the original look like kid stuff. There is so much complexity here it would be impossible to describe all the game's nuances. Screen I takes Froggy underwater. As in the original, he avoids obstacles in an attempt to reach his home. But now there are bubbles worth bonus points and Joe, the diving turtle, who will give Frogger a ride for free. Screen II brings your frog to the surface. Here, a mama duck will give Frogger a ride to the next screen if he's nice to her offspring. Finally, screen III takes Frogger up to the wild blue yonder. This screen is the most interesting and varied of the three. Here Frogger can eat butterflies and float on clouds.
Frogger II features outstanding cartoony graphics and a catchy theme song. Gone is the continuous musical score but it's hardly missed. Parker is also releasing an edition for the VCS, but without the outstanding graphics, the enchantment of the game is lost.
Comments (5)
eppy2000 — 12 Mar 2015
This one is a bit of a rarity -- an original sequel written for the home market and not an arcade conversion. This is actually better than the original as you have to navigate through three levels, so it's not as monotonous. And the various critters and creatures, depending on the environment also adds a very nice touch.
AtariKSI — 29 Aug 2010
Read the August 8-bit HSC for hints and jumping over sharks. Lots of variety as you progress through levels. Could be called a different name as it's much better than Frogger I and different.
Preppie!! — 29 Aug 2010
Awesome game, really enjoying playing this in 2010 atari age high score club
http://gwobby.webs.com/ — 15 Aug 2010
THE best frogger game ever, superb!
LS — 11 Apr 2010
Stunning, colourful graphics and terrific playability. Simply amazing! One of my all-time favourites.