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Sports / Sports - Boxing / Martial Arts · 1986

Fight Night

Published by US Gold · Developed by Distinctive Software

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Information

Genre
Sports - Boxing / Martial Arts
Language
Machine Language
Controls
Joystick, Keyboard
Players
1, 1 vs. 2, Demo
Programmer(s)
Wong, Amory, Peavey, Chuck
Graphic Artist(s)
Panthaky, Ron
Sound
Bergen, Gail
Year
1986
Publisher
US Gold
Developer
Distinctive Software
Country
United Kingdom
License
Commercial
Medium
Disk
Rarity
6

Votes / Statistics

Rating: 7.5/10 · Votes: 34 · Downloads: 0 · Hits: 7,156

Cover Art (2)

Disk 1
Disk 1
Disk 2
Disk 2

Book / Magazine Reviews (1)

Atari User · July, 1988

This game helped to fill a gap that had for a long time been ignored – boxing simulations. Written by Accolade last year, it offers you the chance to create a boxer and then enter into competition with other fighters. You have five different modes of play – construction, main event, sparring, training and tournament. You control your boxer using the joystick and have the choice of eight different moves – guard up or down, fake or throw a punch and more. In the construction mode you can create up to 24 boxers by selecting from a range of heads, bodies, feet and shorts – rather like Frankenstein did – with the exception of the shorts, that is. The game offers well animated graphics and adequate sound effects. It also has its amusing moments, especially when your opponent throws one of his special punches – which can be anything from spinning around to sock you one or bopping you one on the top of your head. Fight Night is an amusing and entertaining sports simulation that will give hours of fun.

Comments (7)

  • Mr.Bacardi19 Jan 2020

    U.S. Gold release was also available on tape

  • Wes11 Jul 2019

    Typo here - serial number sohuld read RX8085, not RX8079

  • Waterflux13 Oct 2017

    I used to play this game quite a bit as a teenie. Although it was not as sophisticated as coin-op arcade counterparts like 'Super Punch Out' and 'Ring King', 'Fight Night' was nevertheless fun to play. I think the hard part is learning proper hand-eye coordination with respect to the opposing boxers. Otherwise, their special moves will easily take out the player's hit points. Since the player has no special moves, he has to play more defensively (e.g., keep an eye on the opponent's moves and block his blows) than his opponents.

  • eppy20005 Jul 2016

    The next best thing to having Punch-Out! This was another game from the mid/late eighties that showcased the best of the Atari 8-bit's capabilities, even though by this point it was a lost cause. I suppose using silly characters (as opposed to "real" boxers) would give it a broader appeal, and in that regard, this is what makes the game succeed and entertaining. The graphics are well done, although the execution occasionally lags. Punches don't respond fast enough to your button pressing at times, and when you do land punches, sometimes it doesn't register. But that aside, the game is fairly (although not always easily) winnable. Thirty years on, and I've only been able beat the champ by TKO.

  • Adam Cruickshank24 Sept 2007

    A great game with great animation. It made the C64 version look average

  • steve27 Aug 2007

    This was a great fun boxing game. The graphics were very good and the game play was great fun. Brings back fond memories.

  • Panemon26 Apr 2006

    I had this game on my Atari 65k XE, back in the mid-80's, and I deffinately enjoyed it. I think I still remember some of the character names, like dip stick, British Bulldog, Bronx Bomber, but I forgot the rest. I used to play this game a lot, and I would love to find it to play it again. The feature where you could create your character and fight with him, was genius.

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