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Arcade / Arcade - Miscellaneous · 1988

Cops'n Robbers

Published by Atlantis Software · Developed by [n/a]

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Information

Genre
Arcade - Miscellaneous
Language
Machine Language
Controls
Joystick
Players
1
Programmer(s)
Leck, Simon
Year
1988
Publisher
Atlantis Software
Developer
[n/a]
Country
United Kingdom
License
Commercial
Medium
Tape
Rarity
7
Serial
AT806

Votes / Statistics

Rating: 6.2/10 · Votes: 16 · Downloads: 2,044 · Hits: 10,265

Screenshots (3)

Cops'n Robbers — screenshot 1
Cops'n Robbers — screenshot 1
Cops'n Robbers — screenshot 2
Cops'n Robbers — screenshot 2
Cops'n Robbers — screenshot 3
Cops'n Robbers — screenshot 3

Cover Art (2)

Tape 1
Tape 1
Tape 2
Tape 2

Instructions (1)

Instructions page 1
Instructions page 1

Book / Magazine Reviews (1)

Atari User · July, 1988 · Rating: 2 / 10

In Cops'n Robbers from Atlantis you play the part of the infamous jewel thief Fingers Lonegan who is about to break into the Acme Diamond Company and steal all the uncut diamonds which are lying around. There is also an abundant supply in the mine, which is rumoured to be haunted by ghosts. Your problems start when you set off a burglar alarm which brings the police on to the scene and they are now combing the area looking for you. You have a .45 Magnum and a limited supply of bullets with which to shoot the police as you make your way through the buildings. Now shooting policemen is not my idea of a good thing to teach children to do. Aliens from a distant planet OK but not your neighbourhood bobby. However back to the game. After you have collected the diamonds you have to take them back to your getaway car. Your perspective of the game shows a plan view of the mine and buildings with a side view of your man which unfortunately makes the game look very childish. The graphics are pathetic and the sound effects dismal. The game is playable but not for long. It appears to have been thrown together quickly to get it on to the market. Sadly for the author and the company involved, it's a disaster. Sound: 2/10 Graphics: 2/10 Playability: 3/10 Value for money: 0/10 Overall: 2/10

Comments (4)

  • Baz30 Sept 2013

    1988 was a depressing year as it became ever harder to find Atari games and that sad slow realisation that it had had it's day as a commercial concern, so getting any new games was almost like a miracle. So it was I acquired this one and was horrified by it's blocky graphics for such a late entry, but I recall this being a surprisingly fun game to play so it was acceptable.

  • LS30 Aug 2009

    Blocky graphics are not the best in the world, true, but other than that I remember this game being addictive, and quite challenging.

  • The Targ of Utarg23 Oct 2007

    I remember being quite fond of this game and it was one of the first I fired up after digging my old XL out of the attic. Despite the original poor review posted here; its actually not that bad a game. You run around picking up diamonds, trying to shoot (or avoid..) ghosts and police whilst attempting to find the code for the safe -sounds inane but its actually quite addictive and I was easily able to wile an hour away playing it. However getting through the annoying intermittent lasers to gain the code did test the patience and I gave up my fond reminiscing after that. Despite that it's not a bad effort and certainly one of the better Atlantis Software offerings.

  • Jonny EOL11 Nov 2006

    This was the game that had you shooting policemen and performing jail breaks long before anyone had heard of Grand Theft Auto. Sadly, that's where the similarities end - a simple but frustrating top-down 'arcade adventure' with blocky graphics and a childish feel - not that you'd want kids to be playing this.

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