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Arcade / Adventure / Arcade - 2-D · 1982

Aztec

Published by Datamost, Inc. · Developed by [n/a]

atarimania.com — atari-400-800-xl-xe-games-aztec-6008

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Information

Genre
Adventure / Arcade - 2-D
Language
Machine Language
Controls
Joystick
Players
1
Programmer(s)
Stephenson, Paul
Graphic Artist(s)
[n/a]
Sound
[n/a]
Cover Artist(s)
[unknown]
Year
1982
Publisher
Datamost, Inc.
Developer
[n/a]
Country
USA
License
Commercial
Medium
Disk
Rarity
8
Serial
-

Votes / Statistics

Rating: 7.2/10 · Votes: 39 · Downloads: 2,902 · Hits: 13,992

Additional Comments

Hacked and released in Czech language as Aztec CS.
Missing original disk image!

Screenshots (3)

Aztec — screenshot 1
Aztec — screenshot 1
Aztec — screenshot 2
Aztec — screenshot 2
Aztec — screenshot 3
Aztec — screenshot 3

Cover Art (2)

Disk 1
Disk 1
Disk 2
Disk 2

Instructions (2)

Instructions page 1
Instructions page 1
Instructions page 2
Instructions page 2

Comments (3)

  • the big m15 Aug 2023

    Paul Stevenson designed Aztec originally for Apple computers. Not sure if he programmed the 800 version. Really cool animation. Amazingly, all commands are controlled with the joystick. I can go up stairs, blow up dynamite, jump over hazards...etc. Recommended!

  • eppy200011 Nov 2007

    A fairly entertaining early action game, clearly inspired by Raiders of the Lost Ark. The use of graphics was pretty clever, so you got to face adversaries like a T-Rex, a killer octopus, and other unpleasant creatures and things. Timing was always essential in jumping and running. Otherwise you usually fell down in a daze, usually causing you time or health points if attacked! Using weapons also required some timing or you got done in, too. It had a sense of humor. If you used up all your health, it would end with a "You did not make it."

  • Gideon Marcus4 Nov 2007

    I had a lot of fun with this game. The graphics are strange--they seem to be mods of the character set rather than the P-M stuff I'm used to. It's possible to break the game. If you toss dynamite downwards in rapid succession, often times the stick will stop in mid-air and your dynamite count will become essentially infinite.

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