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Shoot'em Up! / Shoot'em Up! - Miscellaneous · 1983

Alpha Shield

Published by Sirius Software · Developed by Sirius Software

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Information

Genre
Shoot'em Up! - Miscellaneous
Language
Machine Language
Controls
Joystick
Players
1, Demo
Programmer(s)
Lubar, David R., McWilliams, Tom
Graphic Artist(s)
[n/a]
Sound
[n/a]
Cover Artist(s)
Dowlant, James
Year
1983
Publisher
Sirius Software
Developer
Sirius Software
Country
USA
License
Commercial
Medium
Cartridge
Rarity
8
Serial
33022

Votes / Statistics

Rating: 7.4/10 · Votes: 18 · Downloads: 3,040 · Hits: 12,867

Screenshots (2)

Alpha Shield — screenshot 1
Alpha Shield — screenshot 1
Alpha Shield — screenshot 2
Alpha Shield — screenshot 2

Cover Art (2)

Cartridge 1
Cartridge 1
Cartridge 2
Cartridge 2

Instructions (6)

Instructions page 1
Instructions page 1
Instructions page 2
Instructions page 2
Instructions page 3
Instructions page 3
Instructions page 4
Instructions page 4
Instructions page 5
Instructions page 5
Instructions page 6
Instructions page 6

Ads (1)

Sirius Games · 1983
Sirius Games · 1983

Book / Magazine Reviews (1)

Electronic Fun · October, 1983 · Rating: 2 / 4

When I first bought my Atari 800 computer, I looked forward to playing all those great games I could never play on my Atari 2600. Unfortunately, it seems that those games for the 2600 have come back to haunt me. While Alpha Shield is decent, it would fare much better on the 2600 where such games are really needed.
The object of Alpha Shield is to destroy Alpherian Military Bases, which are all surrounded by Alpha Shields. These shields constantly rotate around each base while slowly expanding and contracting. To destroy each base, you must hit it enough times to drain its energy supply. You can do this by firing your endless supply of missiles through the gaps in the shield or by maneuvering your ship inside the shield to destroy the base from close range. The closer you are to the base, the less time it takes to destroy it. You start out with five ships which are shaped like large asterisks (not a shape one expects to find on a computer like the 800). All movement is done with the joystick but when you start firing missiles, your ship stops moving. The base also has some tricks up its sleeves. In addition to the shield, it sends out its own ships to destroy you. While some wander aimlessly around the screen, others have tracking systems which allow them to home in on your ship. You can be killed either by these enemy ships or by running into the shield or the base.
The game starts out rather slowly. The shield expands and contracts very slowly and the enemy ships are sent out in random directions and provide no real threat. As the game progresses, the shield moves faster and the enemy ships get more sophisticated. Soon another shield begins to form around the base. While this shield doesn't move, it takes up a lot of space making it more difficult to get inside to destroy the base.
My major complaint is not the gameplay, which is okay, but the way it's executed. The graphics really aren't very good: the ships could be more than just asterisks, X's and squiggly lines. Whenever you hit the base, the screen flashes. Hit it many times and your eyes start getting sore and blurry. The main sound effects are also intolerable. The dull, raspy background noise, combined with a high-pitched screeching whenever the base blows up, forced me to turn down the sound on my TV when playing.
A main advantage of computers is that they offer much better games than machines built only to play games. Unfortunately, Alpha Shield does nothing to support this idea. The way it is now, Alpha Shield would do well on the Atari 2600 but I just don't think it will make it with the Atari computers.
As the game progresses and the shield begins to move faster, try to get inside the shield and destroy the base as soon as possible before the second shield begins to form.

Comments (5)

  • the big m7 Aug 2023

    Your task is to destroy the military bases. The base will protect itself with a force field and will send out defenders to stop you. Lunar designed and programmed the 2600 version for FOX. McWilliams did the 800 port for SIRIUS. While there are some differences, both games play similarly. The game is like an electronic nightmare. The electronic sounds are quite cool. And the game plays real well too! Difficulty raises with each round. Recommended!

  • Rich5 Oct 2022

    Sirius had a deal where they developed games for the Atari 2600 - this is one of them. It's known as "Spacemaster X-7", a rare (or maybe even unreleased) game for the 2600. Similar to "Earth Dies Screaming" (another Sirius game made into an Atari 2600 game)

  • Shawdawg30 May 2018

    Fun game, and one interesting tidbit in 80's movie history, this is the game Wormser was playing in Revenge of the Nerds when they were doing the rollcall in the gym.

  • sparkle2 Sept 2015

    another "Star Castle" inspired shooter, which is a good thing. Think "Star Island" and "Yars' Revenge", but this Alpha Shield is much more varied in how difficulty increases. Top notch arcade sound fx. Author "David Lubar" did great things: Hacker, Master Of The Lamps, Ultima IV, Alpha Shield, and more. This one's a cartridge!

  • Paul Westphal2 Jan 2013

    Not a bad game per se, but it DOES have some trippy sound effects. Give it a try.

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