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Adventure / Adventure - RPG (2-D) · 1981

Ali Baba and the Forty Thieves

Published by Quality Software

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Information

Genre
Adventure - RPG (2-D)
Language
Machine Language
Controls
Joystick, Keyboard
Players
1, 2 (sim.), 2+
Programmer(s)
Smith, Stuart
Year
1981
Publisher
Quality Software
Country
USA
License
Commercial
Medium
Disk
Rarity
8

Votes / Statistics

Rating: 7.6/10 · Votes: 117 · Downloads: 5,995 · Hits: 42,882

Additional Comments

Load with OS-B.
Re-released by Electronic Arts along with The Return of Heracles as Age of Adventure.
Missing original disk image!

Screenshots (6)

Ali Baba and the Forty Thieves — screenshot 1
Ali Baba and the Forty Thieves — screenshot 1
Ali Baba and the Forty Thieves — screenshot 2
Ali Baba and the Forty Thieves — screenshot 2
Ali Baba and the Forty Thieves — screenshot 3
Ali Baba and the Forty Thieves — screenshot 3
Ali Baba and the Forty Thieves — screenshot 4
Ali Baba and the Forty Thieves — screenshot 4
Ali Baba and the Forty Thieves — screenshot 5
Ali Baba and the Forty Thieves — screenshot 5
Ali Baba and the Forty Thieves — screenshot 6
Ali Baba and the Forty Thieves — screenshot 6

Cover Art (4)

Disk 1
Disk 1
Disk 2
Disk 2
Disk 3
Disk 3
Disk 4
Disk 4

Ads (1)

Ali Baba · 1982
Ali Baba · 1982

Book / Magazine Reviews (1)

The Book of Atari Software · 1984 · Rating: B

Ali Baba and the Forty Thieves is a delightful role-playing fantasy game. The Sultan's daughter has been kidnapped by the ruthless band of thieves and has been taken to the thieves' stronghold deep inside a treacherous mountain. You play the famous Ali Baba and have been summoned to rescue the lovely princess.
You enter a world filled with exciting characters, each with his own strength and allotment of weapons, and armor. Some of these are loyal to the Sultan and will assist you in your quest but there are many opponents who must be overcome. Ferocious tigers, ruthless bandits, magical swords, and a deadly dragon are among the more than one hundred creatures you will face. These have a reincarnation ratio which you can adjust.
The game may be played by either keyboard or joystick. Joystick mode is by far the easier method. And when other characters are created to help Ali Baba in his quest, they can be assigned to different joysticks so that up to four players can play at once. The game is also novel in that a player can leave the game for an hour and return later to that same character again. Players can move, create new characters, buy armor or weapons, search for hidden doors and open treasure chests.
The graphics are refreshing. As you enter each room, the contents, including visible exits, are identified by a moving cursor. While this slows game play substantially, it does help you familiarize yourself with the symbols used throughout the game. Various runes contain messages and when you touch one of these, the message is displayed in lettering that is reminiscent of ancient Arabic writing. The accompanying music is a delight to the ears - a few bars of Rimsky-Korsakov's Scherazade done in multi-part harmony.
There is a degree of puzzle content but it's not really sufficient to classify Ali Baba as an adventure game per se. Hints, either obtuse or blunt, are found in runes. These cause your disk to wake up when encountered. Other than that, there is no disk interaction in the entire 60-plus room game. New hi-res displays are nearly instantaneous but the unfortunate byproduct of this is a very slow response in the interminable sequence of combative encounters. These delays are only slightly offset by the humorous text accompanying the encounters. Even with the Monster Regeneration Factor (i.e. difficulty control) set to zero, there seems a near endless procession of assault-minded thieves and assorted monsters. Mitigating this, but again at the expense of longer delays before it is once more your turn, there is the ease of calling in a veritable army of allies, including yourself, or any favorites that may have just been killed off. This multi-player capability also simplifies the difficult task of mapping, made complex by the extensive use of one-way doors and teleporting locations. The game is divided into dungeons and outside areas. Gold can be discovered in chests throughout both sections.
You may encounter in your adventure two other captives, Abdulla and Morgiana. Free them and they show their gratitude by aiding you in your quest. If you are very virtuous, a unicorn may come to your aid in fighting the monsters. Be very wary of moving statues and collapsing tunnels: things are not what they seem in many parts of the dungeon, so explore with caution.
A particularly novel and amusing feature is that the bad guys, all being played by the Atari computer, are not too particular whom they clobber, and will gladly pile into other bad guys. It's fun (in a devilish sort of way) to start a fight and then sit back and watch your enemies go at it. This feature, together with the multi-player capability, make Ali Baba great fun. This unique hi-res adventure should be a part of every player's collection.
Overall rating : B Difficulty:COriginality:B
Puzzle quality :C-Ease of use: B+Documentation:A
Text quality:BVocabulary:N/AHolds interest? B+
Graphics quality:A-Save/Restore:B-Value for money:B+

Comments (9)

  • Brian G3 Aug 2020

    One of my favorites solo and with friends

  • Christa8 Dec 2012

    And that sound whomp whomp whomp celegorm has tipped his toes to the daisies or something Like that. It's been a long time. I always got stuck with the centipede roller ball controller so I'd hit the wall. So frustrating. Lol

  • Gideon Marcus5 Aug 2008

    I found this game after I'd played Heracles, and I enjoyed it, but not as much as its younger sibling largely because of the inability to speed up combat AIIIIIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!

  • Bob aka Dragos6 Mar 2007

    This was probably my favorite computer game of all time because it was best enjoyed in a large group. You didn't need to know anything about computers. You just needed to know how to have fun with other people. We always played with 6 or more people and the fact that you could attack other players made it all the more enjoyable. I remember my wifes family coming over one night. They had never even seen a computer before or played a role plaer game. It wasn't long before we were all howling and having fun until the wee hors of the morning. I finally figured out how to beat the game without striking one single blow. It was something to beat the game in this totally passive way. I went back and did it again while videoing it. It was really cool. Good memories

  • Jim Kuchera16 Dec 2006

    My sons, and their best friend, grew up together playing this game as a team. I always wanted Haroud el Large. I don't know why it's so much fun because the graphics suck, it takes forevvvvvvvvvvvvvvvvvvverf to make each move, and did I say, "The graphics suck!" Yet, the guys always wanted to get together for a round of Ali. Sometimes things are great fun together for reasons unknown. This game is one of those 'things'. Warning: Ali Baba is not much fun played alone. It's rare to see this game offered anymore. Too bad.

  • greggman8 Jul 2006

    This game supported 17 players at once (not just 4). As well it was one of the first games to reward the player for not killing enemies. Upon finishing the game once a screen appears saying something to the effect of "try playing again but this time without harming a single enemy and you'll receive a personal congradulations from the programmer". Sure enough, there was a way through each room without encountering an enemy.

  • Atari_E47729 Dec 2005

    An adventure game with a great sense of mystery and moments of spooky silence. I agree with the other comments that the simple graphics belie the fun-factor, especially entertaining when played cooperatively with at least two players. A must-have for any library of multi player turn-based Atari games.

  • Malcolm11 Feb 2005

    The simple graphics at first put me off this game. Everything else about the game is great, especially with at least 2 players. I liked this game so much I completed it when it first came out on my Atari 400, then finished it again on my PC 20 years later. A classic. Also see Return of Heracles by the same programmer - its even better.

  • kris28 Sept 2004

    Many many hours were spent on this game. One of the first role-playing games to offer a 4-player option, it was always good fun when someone accidentally attacked another player.

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