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Arcade / Arcade - Miscellaneous · 1982

Crazy Climber

Published by Atari

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Information

Genre
Arcade - Miscellaneous
Controls
Joystick
Players
1, 2 (alt.)
Programmer(s)
Leavens, Alex, Gaucher, Joe
Format
NTSC
Year
1982
Publisher
Atari
Country
USA
Medium
Cartridge
Serial
CX2683

Votes / Statistics

Rating: 5.0/10 · Votes: 1 · Downloads: 3,566 · Hits: 14,633

Additional Comments

Initially available only to Atari Club members.

Screenshots (4)

Crazy Climber — screenshot 1
Crazy Climber — screenshot 1
Crazy Climber — screenshot 2
Crazy Climber — screenshot 2
Crazy Climber — screenshot 3
Crazy Climber — screenshot 3
Crazy Climber — screenshot 4
Crazy Climber — screenshot 4

Cover Art (8)

Cartridge 1
Cartridge 1
Cartridge 2
Cartridge 2
Cartridge 3
Cartridge 3
Cartridge 4
Cartridge 4
Cartridge 5
Cartridge 5
Cartridge 6
Cartridge 6
Cartridge 7
Cartridge 7
Cartridge 8
Cartridge 8

Instructions (12)

Instructions page 1
Instructions page 1
Instructions page 2
Instructions page 2
Instructions page 3
Instructions page 3
Instructions page 4
Instructions page 4
Instructions page 5
Instructions page 5
Instructions page 6
Instructions page 6
Instructions page 7
Instructions page 7
Instructions page 8
Instructions page 8
Instructions page 9
Instructions page 9
Instructions page 10
Instructions page 10
Instructions page 11
Instructions page 11
Instructions page 12
Instructions page 12

Ads (5)

Become an Atarian. · 1983
Become an Atarian. · 1983
Crazy Climber · 1983
Crazy Climber · 1983
Crazy Climber · 1983
Crazy Climber · 1983
Become an Atarian. · 1983
Become an Atarian. · 1983
Become an Atarian. · 1983
Become an Atarian. · 1983

Comments (1)

  • Scott S.2 Jun 2016

    It was only sold through the Atari Age magazine as an exclusive. It never saw wide release. Why I don't know, because the VCS version was and is rather faithful. Why pay for a license and then not fully take advantage of it? Perhaps Atari's lack of faith was the result of the game being done by an outside firm, Roklan Corp., who didn't impress anybody with their game, Racer. Perhaps they felt the standard 8K wasn't enough, but yet Atari's SuperChip was available and not used for this (and it should have been). Maybe the exclusive sales weren't what Atari expected, and that's why it never saw a wide release. Or maybe they put too much importance on EG's horrible review. Then again, Atari was not all together unfamiliar with making horrible decisions under Kassar's and Morgan's leadership, so I guess we shouldn't be that surprised it was mishandled.

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