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VIKING III
VERSIONS 1 AND 2
by Martin Ribbink
Stokebrand 162
7206 EK
Zutphen
Holland
This program is public domain.
There are two versions of VIKING III. Version 1 works with 0.5 Mb
or more, version 2 needs at least 1 Mb. Parts of the text written
in capital letters apply to version 2 only.
The story so far ....
At last, man has landed on Mars !
Using your VIKING III spaceship you landed on Mars. As soon as you
landed however, marsians started to attack you with their
missiles. With the aid of supplies, dropped from the sky by the
mothership, you must try to survive.
How to play the game:
After the title screen you can select the level of difficulty. The
level of difficulty ranges from sergeant to colonel. Press the
funtion keys to select a level and start the game.
PUSH THE JOYSTICK UP TO SCROLL THE LIST THEN PRESS FIRE TO SELECT
A LEVEL AND START THE GAME.
As soon as the game starts supplies drop from the sky. By shooting
these supplies you can increase your score. Some supplies have a
special feature:
colour: feature:
red -
green -
grey extra life
red/green/grey refuel
YELLOW ECM (ELECTRONIC COUNTER MEASURES) JAMS
MARSIAN RADAR SO THEY CAN'T USE THEIR
GUIDED MISSILES. THEY WILL FIRE UNGUIDED
MISSILES INSTEAD. AT THE TOP RIGHT OF THE
SCREEN THE YELLOW LIGHT INDICATES WETHER
ECM WORKS OR NOT.
Since the marsians fire missiles at you, it is wise to let some
supplies land. You can then use these supplies to shelter behind.
There is however a maximum number of supplies that is allowed to
land. This is indicated at the bottom right of the screen.
Each time you fire a laserbeam your energy decreases (bottom
middle). To refuel go to the extreme right and land.
VIKING III was programmed in STOS basic version 2.6 and
was tested on a 520 STm with 2.5 Mb memory. The program works in
colour only.
FILES: VIKING1.PRG (0.5 Mb)
VIKING2.PRG (1 MB)
VIKING_3.V1 FOLDER (FOR 0.5 Mb VERSION)
VIKING_3.V2 FOLDER (FOR 1 Mb VERSION)
READ.ME |
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Hardware Version 1 works with 512k of RAM, version 2 requires 1Mb of RAM.
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