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| | Astrowar |
| While it's not the WORST game for the Atari 2600 (that honor goes to "Custer's Revenge") it's still pretty damn bad.
All you do is move a shit-shooter around the left half of the screen shooting white dog shit that appears on the right side and scrolls towards you. Some of the shit breaks in half when shot just like in...ASSteroids (a far superior game that needed to be sacrificed for a lame-assed pun)!
Occasionally some of this dog shit makes screaming sounds (shooting the living shit out of screaming shit?). You must shoot the screaming dog shit before it reaches the left side of the screen and your shit-shooter explodes (in shame?).
The game only consists of one game. You get extra shit-shooters every 2000 points. And the higher your score the faster the shit moves!
If you like shooting shit give this ripoff a try! At least it doesn't involve rape.
--RB|!R|
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| | Yars' Revenge |
| I love this game!! This is one of the best games ever for the 2600. I've got an emulator which I highly recommend (Stella 3.1.2 is the current version) to play this on. Boy, things get difficult once you reach 70,000, but once you reach 150,000, watch out!! The swirls begin homing in on you, and they get unpredictable!! I managed to turn the score over, and boy, it wasn't easy!! Very enjoyable, and it keeps you on your toes!! |
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| | Tutankham |
| This game is so much fun, the only problem is that it's rather hard to control the man and he doesn't seem to understand when you press the FIRE button to shoot. Anyway it's fun and you should give this one a try, I'm sure it's worth your time (at least some 5 minutes before you get stuck). |
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| | Millipede |
| Not bad!! It may not look like the arcade version, but it sure plays like it!! They did what could be done, and it plays pretty well!! |
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| | Pole Position |
| Not a bad game considering the hardware limitations. |
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| | Pac-Man |
| Unfortunately, this was one of Atari's failures. They manufactured 14 million units, but there was only 10 million consoles. This resulted in 4 million cartridges which didn't sell. These along with E.T. (which led to Atari losing $536 million and a contributing factor of the video game crash of 1983), and a bunch of stuff they couldn't sell, ended up crushed and buried in a New Mexico landfill. |
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| | Star Raiders |
| Given its difficulty, it was great!! I have beaten it on the easy setting. In order to beat this game is to try not getting hit so much. If something important gets damaged, go to the starbase and repair the damage, but keep in mind that you can only dock with the starbase for a limited number of times, and will be destroyed as a result. Yes, it's tough, but keep at it. Try playing it on the lower difficulty settings and don't give up. The 400/800 version is much harder than this version. |
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| | Space Invaders |
| Yes, this was a great translation, considering the hardware limitations. I know of a trick that you can use to shoot two bullets instead of the usual one. Before turning on the 2600, hold down the RESET switch while turning it on. Let go of the RESET switch and play the game. When you press and hold down the fire button, you'll find that the base now shoots two bullets, instead of one!! A friend of mine told me about this trick and you can even turn the score over quickly!! |
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| | Space Invaders |
| This was one of those early, highly popular arcade games that lent itself splendidly for the 2600. With plenty of difficulty variations (invisible invaders, anyone?), there were plenty of hours of fun to be had here.
This was also a rarity in that it was far superior to the one designed for the Atari 8-bit system. The programmer on that one inexplicably decided to redesign the invaders so they're unrecognizable. You also had them depart from a mothership or whatever that thing is, slowly trotting out in the beginning so you could shoot them right away. |
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