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| | 9.9/10 | |
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| Hits: 706 | |
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| Downloads: 75 | |
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| Votes: %1 |
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| Payton Byrd - 20/11/2006 |
| This was the first game that I really got sunk into. I mean, sunk like the Titanic. I actually played this game so much that I could simply dash over, grab a bite of shield to charge up, and then kill the boss as soon as a shot was clear on each and every level. | |
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| | Other versions with the same title:
Other versions with a different title:
Hit a swirl in mid-air with the cannon. Then find the 'Ghost of Yar' (a black, vertical line that appears behind the explosion graphics) and position yourself on the lower third of it. If done right, when the explosion ends, the game will stop and the letters HSWWSH (for Howard Scott Warshaw) will appear.
According to Howard Scott Warshaw, in order for his name choice to be selected by Marketing, he cleverly worked Ray Kassar’s name into the title (Yar is Ray spelled backwards), as well as the storyline - the accompanying comic states the game is set in the Razak solar system.
This was the fist Atari 2600 game to display programming code on the screen. The Neutral Zone is comprised of actual game code, which is laid out vertically, and counter-scrolling over itself (along with some X-Y and random color processing). |
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