K-Razy Antiks is a good idea that somehow failed to be turned into a good video game. The concept - an ant wandering in an anthill while avoiding enemy ants and other dangers - is clever enough, but it just didn't develop into a really interesting or enjoyable game.

Heading up the list of problems is the way the ants flicker on and off when they move - similar to the effect that made the VCS version of Pac-Man such a turn-off. It is no more pleasant in this game. Added to this is the poor joystick response, a major problem in the maze-like anthill.

In addition to avoiding enemy ants, you have to escape floods caused by periodic rainfall. During a flood, the anthill fills up part-way with water and any ant caught in it will drown. Another hazard is the anteater which appears above the anthill and sticks his tongue into its winding passages. Ants touched by the tongue are sucked into the anteater's mouth and devoured. The anteater will also eat any eggs that his tongue can retrieve. All ants can lay eggs to keep alive if the original ant is eaten or drowned. If your ant dies and you have no eggs laid on the screen, the game is over. You score points by killing enemy ants until you clear the anthill of them. When this is accomplished, you move on to another anthill.

While the game may sound remotely interesting, and indeed may seem that way during the first few plays, its annoying technical problems and lack of variation will probably diminish your desire to play much longer.

The best way to survive is to quickly lay eggs in various corners of the screen. This makes it likely that you'll get a new ant if the first one dies.