AtarimaniaAtarimania

Atari ST - 1992

Invertix

Invertix — screenshot 11 / 3
Genre
Brain - Logical / Puzzle
Year
1992
Language
[unknown]
Publisher
[no publisher]
Controls
Keyboard
Distributor
-
Players
1
Developer
Animal Mine
Resolution
Low
Licensed from
-
Programmer(s)
Titan
Country
Germany
Graphic Artist(s)
Titan
Software
English
Game design
Titan
Box/Instructions
English
Musician(s)
[n/a]
License
PD / Freeware / Shareware
Sound FX
[unknown]
Serial
Cover Artist(s)
ST Type
ST, STe / 0.5MB
MIDI
Version
Dump
Download
Number of Disks
1 / Double Sided
Dump format
MSA
Protection

INSTRUCTIONS

              INVERT(IX)
    (second bootsectorgame ever!)
     ((at least I saw no other))

Hello dear reader! 
  This is the Doc-file of my latest
bootsector.  This bootsector is the
second bootsectorgame I wrote. My first
one was TROX (perhaps you remember?).

  Now some information for you how to
handle this new bootsectorgame:

- The aim of the game is to color all
  nine blocks on the screen by invert-
  ing them.
- There are nine different possibilites
  of inverting:
     1.  Invert the four blocks in the
         upper left corner.
     2.  Invert the upper line.
     3.  Invert the four blocks in the
         upper right corner.
     4.  Invert the left column.
     5.  Invert all blocks.
     6.  Invert the right column.
     7.  Invert the four blocks in the
         lower left corner.
     8.  Invert the lower line.
     9.  Invert the four blocks in the
         lower right corner.
- You can choose between these nine
  possibilities with the cursorkeys.
  Cursor right: choose next possibility
  Cursor left: choose previous possib.
  Cursor up: possibilitynumber will be
             increased by three.
  Cursor down: possibilitynumber will
               be decreased by three.
- A frame shows which blocks will be
  inverted.
- The inverting can be done by pressing
  RETURN.
- ESC exits the game (and of course the
  bootsector).

I think that's all... 
   So, have a lot of fun!

       TITAN of ANIMAL MINE

PS:  This bootsectorgame has a lenght
     of 484 bytes.
PS2: This bootsector works also very
     good in combination with the new
     loader of the Animal Mine Great-
     S(t)uff-Compilations (>=35), 'coz
     there is a test in the bootsector
     whether this loader is installed.
PS3: Bye!