Atarimania

Atari ST - 2016

Frogger

Frogger — screenshot 11 / 5
Genre
Arcade - Frogger
Year
2016
Language
Machine Language
Publisher
[no publisher]
Controls
Joystick / Jagpad / Keyboard
Distributor
-
Players
1
Developer
Black Art Games
Resolution
Low
Licensed from
-
Programmer(s)
Clifford, Scott
Country
United Kingdom
Graphic Artist(s)
Clifford, Scott
Software
English
Game design
Clifford, Scott
Box/Instructions
English
Musician(s)
Stempell, Mathieu
License
PD / Freeware / Shareware
Sound FX
Stempell, Mathieu
Serial
Cover Artist(s)
ST Type
ST, STe, TT, Falcon030 / 1MB
MIDI
Version
[WIP 2018.08.11]
Dump
Missing dump(s)
Number of Disks
1 / Double Sided
Dump format
MSA
Protection

OTHER VERSIONS WITH THE SAME TITLE (4)

ADDITIONAL COMMENTS

Please download the final release of Frogger here.

INSTRUCTIONS

-------------------------------------------------------------------------------
        F R O G G E R
	Atari ST CODE: Copyright (c) 2016 Scott Clifford (Black)
-------------------------------------------------------------------------------
SYS REQS
--------
	ATARI  STFM/STE (TOS 2.06 Compat)
	1Mb of Memory or more
	Colour Television/Monitor

STORY
-----
	Leapin' Frogger!  Home may look like it's only a hop, skip, and a jump
        away, but looks can be deceiving.  First, there's a dangerous highway 
        to hop across, full of fast-moving cars and trucks.  Then there's a
        swirling river to leap, full of frog-eating creatures.  How's Frogger
        going to get home safely?  By letting you hop him on his way.  Guide 
        Frogger safely through this perilous journey, and you'll jump for joy!

OBJECT
------
        The object of the game is to hop as many frogs to safety as you can -
        and to score the most points along the way!

THE CONTROLLERS
------------------------
        Use the Joystick, Keyboard Arrows or Jaguar Pad (STE Only) to jump
	Frogger forwards, backward, left, and right. Move the Joystick "once"
	in the direction you wish Frogger to jump. Frogger will make "one jump"
	in that direction.  You "must" do this each time you want Frogger to
	make one jump.
TIME BAND
---------
        You have a limited time to move Frogger from the sidewalk and into a
        home bay, one of the open-ended squares at the top of the screen.
        Time is monitored by the time band, the green bar located in the lower
        right-hand corner of the screen. If you run out of time before you get
	Frogger home, you'll lose him. When this happens, you'll hear a
	"sploosh" sound and see a death symbol where Frogger was when his
	time ran out.

FROM SIDEWALK TO RIVERBANK
--------------------------
        Frogger starts his perilous journey on the sidewalk, facing 4 lanes of
        cars and trucks. Try to get Frogger through the lanes of traffic.
	Traffic travels in alternative directions and at different speeds, so
	be careful!  Frogger will get "splooched" if he touches any part
	of a vehicle or is run over.

FROM RIVERBANK TO RIVER
-----------------------
        Because Frogger can't swim in the river (the current is too strong),
        hop him from one row of logs, turtles, or alligators onto the next in 
        order to cross it.

        1. Logs: Frogger can hop from side to side on a log; he can also jump
           forward and backward onto another floating object.  But he'll land
           in the river if he leaps to the left or right off a log.

        2. Turtles: The red circles that float on the river are the turtles. 
           Frogger is safe on their backs as well as in the water area between
           a set of them (2 or 3 turtles in a row).  He can jump forward and 
           backward from a turtle onto another floating object.  But he'll land
           in the river if he jumps to the left or right off either of the end 
           turtles.

        3. Diving Turtles: These tricky turtles can float on the water and dive
           under the water!  When they're red, it's safe for Frogger to jump on
           their backs.  But once they start to change, watch out!  That means 
           they're getting ready to dive, so hop Frogger onto another floating 
           object fast!  If you're not quick enough, Frogger will get 
           "splooshed."

           But these turtles can't stay under water forever.  When you see a
           set of green turtles suddenly appear on the screen, this means 
           they're coming up for air.  They'll soon be changing from green 
           to red, so Frogger will be safe on their backs until they they dive 
           again.

        While crossing the river, here are some other things to watch for:

        1. Lady Frog: Occasionally you'll see a pink "lady" frog hopping
           frantically along a log.  If you hop Frogger onto the log to rescue 
           her and take her home, you'll score bonus points.  Just hop Frogger 
           close enough to her so she'll jump onto his back.  You'll hear a 
           high-pitched sound when she does.  Now, try to get Frogger - and 
           the lady frog - home to safety.

        2. Alligators: Alligators swim among the logs from time to time. 
           You'll see them snapping their jaws open and closed, just waiting 
           for a tender Frogger morsel to jump their way!  Frogger is safe on 
           an alligator's tail and back.  But Frogger is a goner if he jumps 
           into its jaws!

        3. Floating Off-Screen: Frogger gets "splooched" if he's carried 
	   off-screen on a log, turtle, or alligator. 

        4. Snakes: Snakes will appear on the riverbank and logs as the game
           gets more difficult and he'll get "splooshed" if he hops too close
	   to a snake.

FROM RIVER TO HOME BAY
----------------------
        Successfully hop Frogger into a home bay, and he's safe and sound! 
        You'll score points each time you bring Frogger home, and get bonus 
        points each time you bring 5 froggers home!

        When leaping Frogger into its home bay, here are some things to watch
        for: 

        1. Jumping Home: Hop Frogger into a home bay when he's directly in
           front of it.  If Frogger hits any part of the green shrubbery on 
           the sides of the home bay, he'll land in the river

        2. Occupied Home Bay: Frogger can't jump into a home bay that's
           occupied by another frog.

        3. Alligator's Head: If an alligator's head is showing in a home bay,
           it's not safe for Frogger to jump in.  

        4. Fly: If you hop Frogger into a home bay while a fly is showing,
           Frogger gets a free meal - and you score extra points!

GAME DIFFICULTLY
----------------
        Each time you bring 5 frogs home, you'll hear a short tune.  Then the
        game will continue at a more difficult level with your remaining frogs.
        The traffic will be more difficult to cross.  There will be fewer 
        floating objects on the river. Frogger-eating snakes will also appear
	on the riverbank in progressively more difficult levels.

END OF GAME
-----------
        The game ends when no frogs (lives) are left.

SCORING
-------
        Your score is displayed at the bottom of the screen throughout the game. 
        Points accumulate as follows:

        Successfully jumping Frogger forward . . . . . . 10 points
        Successfully jumping Frogger home . . . . . . .  50 points
        Successfully jumping 5 frogs home . . . . . .  1000 points
        Taking a lady frog home . . . . . . . . . . . . 200 points
        Eating a fly . . . . . . . . . . . . . . . . .  100 points
        Extra points for time left . . . . . . . . . . . 10 points
                                              per remaining second

TITLE SCREEN KEYS
-----------------
	Q	-	Quit to the desktop

TRIVIA (5)

Origins

Based on Sega/Gremlin 1981 coin-op. Unofficial version.

Additional Credits:

Music system base: Zerkman

Conversion - Atari 2600

Conversion - Atari 5200

Conversion - Atari 8-bit