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Simulation / Simulation - Air · 1990

F-29 Retaliator

Published by Zero · Developed by Digital Image Design

atarimania.com — atari-st-games-f-29-retaliator-33382

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Information

Genre
Simulation - Air
Language
Machine Language
Controls
Joystick, Keyboard, Mouse
Players
1
Resolution
Low
Programmer(s)
Payne, Russell
Graphic Artist(s)
Drury, Joanne, Hollywood, Paul, Kenwright, Martin
Game design
Kenwright, Martin
Musician(s)
Dunn, Jonathan
Sound FX
Dunn, Jonathan
Dump
Missing dump(s)
Year
1990
Publisher
Zero
Distributor
Dennis Publishing
Developer
Digital Image Design
Licensed from
-
Software
English
Box/Instructions
English
License
Magazine
ST Type
ST, STe, 0.5MB
Version
Special Mission

Votes / Statistics

Rating: 6.9/10 · Votes: 71 · Downloads: 0 · Hits: 2,972

Additional Comments

Specially designed mission for Zero magazine readers. It was published on issue 4 coverdisk and requires an original game to run.

Screenshots (9)

F-29 Retaliator — screenshot 1
F-29 Retaliator — screenshot 1
F-29 Retaliator — screenshot 2
F-29 Retaliator — screenshot 2
F-29 Retaliator — screenshot 3
F-29 Retaliator — screenshot 3
F-29 Retaliator — screenshot 4
F-29 Retaliator — screenshot 4
F-29 Retaliator — screenshot 5
F-29 Retaliator — screenshot 5
F-29 Retaliator — screenshot 6
F-29 Retaliator — screenshot 6
F-29 Retaliator — screenshot 7
F-29 Retaliator — screenshot 7
F-29 Retaliator — screenshot 8
F-29 Retaliator — screenshot 8
F-29 Retaliator — screenshot 9
F-29 Retaliator — screenshot 9

Article (1)

Tips (4)

Guia del Jugador

Trivia (1)

Charts

Top UK ST charts position: 2 (9/1990)
Months on charts: 7 between 9/1990 - 12/1991

Book / Magazine Reviews (2)

ST Format · August, 1990 · Rating: 76%

Atari User (Spain) · Febrero, 1990 · Rating: N/A

Comments (1)

  • thisispete27 Mar 2024

    One of DID's earlier works, and an impressive technical achievement that runs very nicely on a stock ST. It's very much a game with some flight sim trappings, though, as even on the hardest difficulty levels the flight model omits some absolute basics such as airspeed changing when diving and climbing, and I'm buggered if I could see flaps having any effect whatsoever. If you find more hardcore flight sims (or even MicroProse stuff) too intimidating, this would probably be a good starting point, particularly with its lovely presentation, but hardcore propellerheads will probably crave something with a bit more depth before very long. Video: https://www.youtube.com/watch?v=Aiorf-VgS2s

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