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Atari ST - 1990

Enchanted Forest

Enchanted Forest — screenshot 11 / 4
Genre
Board Game - Miscellaneous
Year
1990
Language
GFA BASIC
Publisher
[no publisher]
Controls
Mouse
Distributor
-
Players
1 / 1 vs. 2 / Demo
Developer
Sente Software
Resolution
Low
Licensed from
-
Programmer(s)
Farrell, Richard
Country
USA
Graphic Artist(s)
Farrell, Richard
Software
English
Game design
Farrell, Richard
Box/Instructions
English
Musician(s)
[n/a]
License
PD / Freeware / Shareware
Sound FX
Farrell, Richard
Serial
Cover Artist(s)
ST Type
ST, STe / 0.5MB
MIDI
Version
Dump
Download
Number of Disks
1 / Single Sided
Dump format
MSA
Protection

INSTRUCTIONS

Enchanted Forest is Shareware and may be feely distributed as 
long as this document is included. This program was written in 
GFA Basic. If you enjoy this game please send $10.00 to:

Richard J. Farrell
3533 Longview
Bloomington,In. 47408

This program will only run in low resolution. The .PI1 file must 
be in the same root directory as the program. You may configure 
many aspects of this game and save them. The next time the game 
is booted, it will default to this configuration. During the 
game, pressing (T) will return you to the title screen and 
pressing (Q) will allow you to quit the game.

OBJECT OF THE GAME:

Players alternate turns. Try to follow the path and move your 
marker off the board before your opponent. Along the way, you may 
be helped or hindered by Paths that allow movement in both 
directions and Magic Magnetic Discs which pull the player to 
them. There are four Briar Patch Spots in which a player may be 
caught.
  
RULES:
 
1) The thin rectangle in the upper left corner indicates which 
player moves next. Green always moves first. A human player will 
always preceed a computer player.

2) The larger rectangle in the upper left corner indicates the 
'Color Card' for the next move. Click on the circle along the 
pathway that corresponds in color shown on this card. If two 
circles are displayed on this card, move to the second color dot 
along the path. A player must click on the correct circle before 
his or her player will move there. If an incorrect click is made, 
the correct circle will flash to indicate where to click.
 
3) Players may not occupy the same circle on the board. If you 
draw a card that the player in front of you is occupying, a 
yellow arrow will flash indicating that you cannot move and that 
your turn is lost.

4) Before you move, notice what arrows are displayed in the box 
in the lower left hand corner. These arrows indicate in which 
direction(s) travel will be permitted along the paths. 

5) The light blue circles are Magic Magnetic Discs and can be of 
a help or hinderance to the player. Each of these discs will only 
be activated once during a game.

6) There are four Briar Patch Spots along the trail. If you land 
on one of these spots, you must draw a card of the same color 
before you will be allowed to continue.

7) Play ends when a player receives a Color Card for which there 
is no matching color in front of him. Click on the Color Card to 
end the game.