Atari ST - 1997
Dry Egg [Falcon030]
1 / 5- Genre
- Brain - Logical / Puzzle
- Year
- 1997
- Language
- Compiled C
- Publisher
- [no publisher]
- Controls
- Jagpad
- Distributor
- -
- Players
- 1 / 1 vs. 2
- Developer
- Foundation Two
- Resolution
- VGA
- Licensed from
- -
- Programmer(s)
- Butschke, Thorsten
- Country

- Graphic Artist(s)
- Butschke, Thorsten / Heun, Oliver
- Software
- English
- Game design
- [unknown]
- Box/Instructions
- English
- Musician(s)
- Benz, Stefan
- License
- PD / Freeware / Shareware
- Sound FX
- Heun, Oliver
- Serial
- —
- Cover Artist(s)
- —
- ST Type
- Falcon030 / 4MB
- MIDI
- —
- Version
- 1.01
- Dump
- Download
- Number of Disks
- 1 / Double Sided / HD Installable
- Dump format
- Zip-packed folder
- Protection
- —
INSTRUCTIONS
Dryegg Manual ------------- Dryegg is a little puzzle game for the ATARI Falcon 030. The game is controlled by the Joypad. The aim of the game is to be the first who put all his triangles on the board. 1.Option Menu: -------------- 1.1.Opponement -------------- Chosse your opponement. You have the choice between Human opponement and a computer opponement. Press either [space] or [button b] 1.2.Thinking time ----------------- If you chose a computer as opponement, you could change the time the computer need to choose the next step. 1.3.Colours ----------- Here you have the choice to define how many possible colours your trangles could contain. If you choose 3 for example, the triangles could only contain red,blue and yellow. If you choose 4 the triangles could contain red,blue, yellow and orange! The difficulty of the game increases with every new colour! 1.4.Rounds ---------- Choose who many rounds do you want to play. 1.5.Credits ----------- Well what are credits? if you don't know? suprise suprise! 1.6.Quit to TOS --------------- Click here to see your lovely Desktop. 1.7.Start --------- Click here to start the game 2.The game ---------- 2.1.Select a triangle ---------------------- First your cursor is in the right corner of the top line (if you are player one, the top line of player two is the bottom line). Now you could select a triangle to put on the board by pressing [button b] when the cursor is over the triangle you want to choose. If you want to get a new triangle, press [button a] when the cursor is over a free(white) triangle. After pressing [button b] your cursor including your choosen triangle jumps on the board. 2.2.Put the triangle on the board --------------------------------- On the board, you have to find another triangle, which have the same colours than the one you chose. Whith [button b] you turn your triangle, with [button c] you put the triangle on the board and with [button a] you go back to topline. If you press [button b] and your triangle match, you put the triangle on the board and go back to the top line, to select the next triangle. 3.Time ------ At the right side of the top and bottom line there is clock. This clock goes from 25 to 0. If the clock is 0 it starts again with 25 and a new triangle appears if a free triangle is left. If no triangle is left, the game is over. 4.Shares -------- In the middle of the top and bottom line, there is a circle. for each triangle which is put on the board, a line of this circle disappear. If player one put a triangle on the board, the circle decrease in the right direction, and if player two put a triangle on the board, the circle decrease in the left direction. 5.Scoring --------- For each triangle you put on the board, you get as much points, as much lines left in the clock. IF your triangle match with two other triangles on the board, you get double score. If you put the last triangle on the board, you get 25 points for each triangle left of your opponement. If you or your opponement runs out of free triangles, the winner gets 25 points for each free triangle in his top(or bottom) line. 6.Option and pause ------------------ Press the [pause] button to get into the pausemodus. Press the [option] button to get into the optionmodus. Here you could press: button [1]: tongle the sound on/off button [2]: go back to the Desktop button [3]: go back to the main menu 7.Cantact the author -------------------- Still writting games on the ATARI is a hard work, because there are to few people who will give you a feedback of your work. So please get in contact with Foundation two. Foundation Two c/o Thorsten Butschke Bluecherstr.26 65195 Wiesbaden Tel: (0)611/404002 Germany email: Thorsten_Butschke@wi2.maus.de Wiesbaden 05.11.97
