Atari ST - 2025
Doom8088 - Atari ST Edition
1 / 17- Genre
- Shoot'em Up! - 3-D
- Year
- 2025
- Language
- Compiled C
- Publisher
- [no publisher]
- Controls
- Keyboard
- Distributor
- GitHub
- Players
- 1
- Developer
- [n/a]
- Resolution
- Low
- Licensed from
- —
- Programmer(s)
- FrenkelS
- Country
![[unknown] [unknown]](https://www.atarimania.com/country/xxx.webp)
- Graphic Artist(s)
- FrenkelS
- Software
- English
- Game design
- FrenkelS / Romero, John
- Box/Instructions
- English
- Musician(s)
- [n/a]
- License
- PD / Freeware / Shareware
- Sound FX
- FrenkelS
- Serial
- —
- Cover Artist(s)
- —
- ST Type
- ST, STe / 1MB
- MIDI
- —
- Version
- 2025.05.30
- Dump
- Download
- Number of Disks
- —
- Dump format
- Zip-packed folder
- Protection
- —
ADDITIONAL COMMENTS
Follow the project at author's website.
INSTRUCTIONS
Doom8088: Atari ST Edition Doom8088 for Atari ST computers https://github.com/FrenkelS/Doom8088ST Doom was originally designed in 1993 for 32-bit DOS computers with 4 MB of RAM. It's mostly written in C code with very little assembly code. It has been ported to all kinds of systems. Usually these systems are 32-bit or more and have a flat memory model. Doom8088: Atari ST Edition is a port for Atari ST computers. It's based on Doom8088, a port of Doom for 16-bit DOS computers. What's special? - Supports only Doom 1 Episode 1 - Rotating overlaid automap - Only demo3 is supported - 16 and 2 color modes - PC speaker like sound effects - No music - No texture mapped floors and ceilings - No light diminishing - No saving and loading - No multiplayer - No PWADs - No screen resizing - No mouse and joystick support Known bugs: - When there's not enough memory for a texture, one color is drawn - When there's not enough memory for the intermission screen, the last few frames of gameplay are shown instead Supported video modes: |Video mode |Executable |Notes | |-----------|------------|-------------| |320x200 16c|DOOMSTCH.TOS|High detail | |320x200 16c|DOOMSTCM.TOS|Medium detail| |320x200 16c|DOOMSTCL.TOS|Low detail | |640x200 4c|DOOMSTBW.TOS|Medium detail| | | |2 colors | DOOMSTC?.TOS need DOOMST16.WAD. DOOMSTBW.TOS needs DOOMST2.WAD. Controls: |Action |Keys | |-----------------------|-------------| |Fire |Ctrl | |Use |Enter & Space| |Sprint |Shift | |Walk |Arrow keys | |Strafe |Alt | |Strafe left and right |< & > | |Automap |Tab | |Automap zoom in and out|+ & - | |Automap follow mode |F | |Weapon up and down |[ & ] | |Menu |Esc | |Quit to OS |F10 | Cheats: |Code |Effects | |----------|-------------------------| |IDCHOPPERS|Chainsaw | |IDDQD |God mode | |IDKFA |Weapons & Keys | |IDFA |Weapons | |IDSPISPOPD|No Clipping | |IDBEHOLDV |Invincibility | |IDBEHOLDS |Berserk | |IDBEHOLDI |Invisibility | |IDBEHOLDR |Radiation shielding suit | |IDBEHOLDA |Auto-map | |IDBEHOLDL |Lite-Amp Goggles | |IDCLEV |Exit Level | |IDEND |Show end text | |IDROCKET |Enemy Rockets (GoldenEye)| |IDRATE |Toggle FPS counter | | |(Divide by 10 to get the | | | real FPS) | Command line arguments: |Command line |Effect | |argument | | |---------------|---------------------| |-nosfx |Disable sound effects| |-nosound |Disable sound effects| |-timedemo demo3|Run benchmark |
