Atarimania

Atari ST - 1986

Daleks

Daleks — screenshot 11 / 6
Genre
Arcade - Miscellaneous
Year
1986
Language
[unknown]
Publisher
[no publisher]
Controls
Mouse
Distributor
Players
1
Developer
Bloom County Software
Resolution
Medium / High
Licensed from
-
Programmer(s)
McClendon, Brian
Country
USA
Graphic Artist(s)
McClendon, Brian
Software
English
Game design
McClendon, Brian
Box/Instructions
English
Musician(s)
[n/a]
License
PD / Freeware / Shareware
Sound FX
McClendon, Brian
Serial
Cover Artist(s)
ST Type
ST, STe / 0.5MB
MIDI
Version
Dump
Download
Number of Disks
1 / Double Sided
Dump format
MSA
Protection

INSTRUCTIONS

	Daleks, copyright 1986

Object: Stay alive.  If any dalek touches you, or you run into a heap,
	the game is over.  
Staying Alive:  Kill all the daleks on the screen.  This is done by:
	1) running them into each other.
	2) running them into already existing heaps.
	3) The Sonic Screwdriver.

Options
    The Sonic Screwdriver:  Kills all daleks within one move of you. Only 
                            once per level!!		
                            (equivalent to hitting 'S' on the keyboard)

    Teleport:  Beams you somewhere else.  You won't be beamed into a Dalek,
		but their next move could kill you.
                            (equivalent to hitting 'T' on the keyboard)

    Last Stand:  If you are confidant that the Daleks can't get you if 
		  you stand still the rest of the level, try this!
                            (equivalent to hitting 'L' on the keyboard)

    New Game:   If you REALLY want to start over, select this from the menu.


Any comments, questions, bugs, or good high scores?
     1) Call Bloom Count ST and leave Penguin Opus (me) a message.
             205-772-8526
             300/1200/2400 baud
             24 hours/day
             10 Meg online(with a special section for good source code!)

If you like the game and/or are addicted, please send a check for $10 to:

             Bloom County Software
             612 Royal Gardens
             Madison, AL 35758

                                  Thanks,
                                    Brian McClendon