Atarimania

Atari ST - 1996

Cobra Strike

Cobra Strike — screenshot 11 / 5
Genre
Shoot'em Up! - Vertical Scrolling
Year
1996
Language
STOS BASIC
Publisher
[no publisher]
Controls
Joystick
Distributor
-
Players
1
Developer
Serious Software
Resolution
Low
Licensed from
-
Programmer(s)
McNaughton, Ross
Country
United Kingdom
Graphic Artist(s)
McNaughton, Ross
Software
English
Game design
McNaughton, Ross
Box/Instructions
English
Musician(s)
Jarre, Jean-Michel
License
PD / Freeware / Shareware
Sound FX
[unknown]
Serial
Cover Artist(s)
ST Type
ST, STe / 0.5MB
MIDI
Version
Dump
Download
Number of Disks
1 / Single Sided
Dump format
MSA
Protection

INSTRUCTIONS

COBRA STRIKE
============
By Ross McNaughton, August 1996
Any ST/STe (fixed with GenFix, but I haven't tried it on a TT or Falcon).
1 player, joystick controlled.


Introduction
------------
Cobra Strike is a vertically scrolling shoot-'em-up in which you control a 
helicopter gunship attacking an enemy island, destroying buildings, gun 
emplacements and enemy vehicles while avoiding a barrage of ground-to-air fire 
and enemy aircraft. 


Controls
--------
Your helicopter is controlled with the joystick; you have free movement around 
the screen and the fire button fires rockets straight ahead. At the beginning 
of the game, movement is sluggish and firing is slow. Collecting powerups (see 
below) will improve your gunship's handling and rate of fire, among other 
things.

Unlike some games, you don't have separate weapons for air and ground targets, 
nor do you have to be a certain distance away to hit a ground target. Your 
rockets will automatically hit the first target whether it's an aircraft or 
ground target. 

Some of the buildings cannot be destroyed: These and certain other tall 
buildings, enemy aircraft and enemy missiles will all destroy you if you hit 
them. All other ground targets can be flown over safely.


Powerups
--------

Some of the ground targets release powerups, which can be collected to 
increase the capabilities of your gunship. The powerups are:

Blue diamond: Extra points
Red arrow: Increase speed
Yellow canister: Refuel
Rockets: Increased firing rate
Yellow sun: Airburst - destroys all planes on screen
Yin-yang: Extra life


Hints
-----
The first powerup you get is usually Increase Speed; if you miss it, you'll be 
too slow to get most of the others!

Refuelling at the right times is essential; in the first few games, you'll 
probably lose a few lives running out of fuel until you figure out what to hit 
and when.


Quitting the Game
-----------------
Press SPACE on the title screen to return to the desktop.