Atari ST - 1996
Cobra Strike
1 / 5- Genre
- Shoot'em Up! - Vertical Scrolling
- Year
- 1996
- Language
- STOS BASIC
- Publisher
- [no publisher]
- Controls
- Joystick
- Distributor
- -
- Players
- 1
- Developer
- Serious Software
- Resolution
- Low
- Licensed from
- -
- Programmer(s)
- McNaughton, Ross
- Country

- Graphic Artist(s)
- McNaughton, Ross
- Software
- English
- Game design
- McNaughton, Ross
- Box/Instructions
- English
- Musician(s)
- Jarre, Jean-Michel
- License
- PD / Freeware / Shareware
- Sound FX
- [unknown]
- Serial
- —
- Cover Artist(s)
- —
- ST Type
- ST, STe / 0.5MB
- MIDI
- —
- Version
- —
- Dump
- Download
- Number of Disks
- 1 / Single Sided
- Dump format
- MSA
- Protection
- —
INSTRUCTIONS
COBRA STRIKE ============ By Ross McNaughton, August 1996 Any ST/STe (fixed with GenFix, but I haven't tried it on a TT or Falcon). 1 player, joystick controlled. Introduction ------------ Cobra Strike is a vertically scrolling shoot-'em-up in which you control a helicopter gunship attacking an enemy island, destroying buildings, gun emplacements and enemy vehicles while avoiding a barrage of ground-to-air fire and enemy aircraft. Controls -------- Your helicopter is controlled with the joystick; you have free movement around the screen and the fire button fires rockets straight ahead. At the beginning of the game, movement is sluggish and firing is slow. Collecting powerups (see below) will improve your gunship's handling and rate of fire, among other things. Unlike some games, you don't have separate weapons for air and ground targets, nor do you have to be a certain distance away to hit a ground target. Your rockets will automatically hit the first target whether it's an aircraft or ground target. Some of the buildings cannot be destroyed: These and certain other tall buildings, enemy aircraft and enemy missiles will all destroy you if you hit them. All other ground targets can be flown over safely. Powerups -------- Some of the ground targets release powerups, which can be collected to increase the capabilities of your gunship. The powerups are: Blue diamond: Extra points Red arrow: Increase speed Yellow canister: Refuel Rockets: Increased firing rate Yellow sun: Airburst - destroys all planes on screen Yin-yang: Extra life Hints ----- The first powerup you get is usually Increase Speed; if you miss it, you'll be too slow to get most of the others! Refuelling at the right times is essential; in the first few games, you'll probably lose a few lives running out of fuel until you figure out what to hit and when. Quitting the Game ----------------- Press SPACE on the title screen to return to the desktop.
