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Shoot'em Up! / Shoot'em Up! - Crosshair · 1994

Cannon Fodder

Published by ST Format · Developed by Sensible Software

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Information

Genre
Shoot'em Up! - Crosshair
Language
Machine Language
Controls
Mouse
Players
1
Resolution
Low
Programmer(s)
Jameson, Julian
Graphic Artist(s)
Cambridge, Stoo
Game design
Jameson, Julian
Musician(s)
Hare, Jon, Joseph, Richard
Sound FX
Joseph, Richard
Year
1994
Publisher
ST Format
Distributor
Future Publishing
Developer
Sensible Software
Licensed from
-
Software
English
Box/Instructions
English
License
Game Demo or Preview - Commercial
ST Type
ST, STe, 0.5MB
Version
[preview]
Number of Disks
1, Double Sided

Votes / Statistics

Rating: 7.9/10 · Votes: 916 · Downloads: 2,205 · Hits: 4,272

Screenshots (8)

Cannon Fodder — screenshot 1
Cannon Fodder — screenshot 1
Cannon Fodder — screenshot 2
Cannon Fodder — screenshot 2
Cannon Fodder — screenshot 3
Cannon Fodder — screenshot 3
Cannon Fodder — screenshot 4
Cannon Fodder — screenshot 4
Cannon Fodder — screenshot 5
Cannon Fodder — screenshot 5
Cannon Fodder — screenshot 6
Cannon Fodder — screenshot 6
Cannon Fodder — screenshot 7
Cannon Fodder — screenshot 7
Cannon Fodder — screenshot 8
Cannon Fodder — screenshot 8

Trivia (4)

Conversion - Atari Jaguar

Sound

This game features digital title music

Charts

Top UK charts position: 1 (6/1994, 7/1994)
Months on charts: 3 between 6/1994 - 8/1994

Releases

First 16-bit releases reviewed in UK Atari or multiformat magazines for Atari ST (3/1994)

Book / Magazine Reviews (4)

ST Review · September, 1993 · Rating: Preview

ST Review · May, 1994 · Rating: 90%

ST Format · April, 1994 · Rating: 93%

ST Action · April, 1994 · Rating: 94%

Comments (4)

  • Jeff Daniel Fulton25 Sept 2022

    Nope, you can do better scrolling in stock STOS than this. There is an STE version that fixes it, but this was a LAZY AMIGA port.

  • Marko21 Sept 2022

    No, it's not the best what ST could do. It's how lazy Amiga ports were made back in the day.

  • Megalomaniac19 Sept 2022

    Borderline unplayable because of the disruptive flick-scrolling. Was this really the best the ST could do, or should they have bit the bullet and made it STe only?

  • Steve21 Sept 2015

    Great game but ohhhh that horizontal scrolling. Where is it? Obviously a rushed job, which is a terrible shame. I hope PP gets to make a STe version one day :/ Fingers are crossed!

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