Developer's weekly reports
WEEKLY REPORT for Eric Smith
Week ending: 9/08/95
Jaguar 2
--------
Tracked down and reported some bugs in the
new blitter.
Added anti-aliasing to the renderer.
Tested the mixing unit, in both RGB and
CRY modes.
Black Ice/White Noise
---------------------
Wrote a text viewing application to be used
in the online encyclopedia and e-mail
reading portions of the game.
Gamefilm
--------
Received font artwork from Eric Elliott.
Converted these into a format the
generic font engine can handle.
Misc
----
Discussed game ideas, particularly with
reference to Jaguar 2 hardware abilities.
Met with Pilgrim Baird to discuss preliminary
Jaguar 3 ideas.
WORK PLANNED FOR NEXT WEEK
Jaguar 2
--------
Test cross fading between pictures.
Test texture mapping from internal RAM.
Look for and report whatever bugs I can find
in the new hardware.
Black Ice/White Noise
---------------------
Finish the text reader application, assist
with integrating it into the game.
WEEKLY REPORT for Eric Smith
Week ending: 9/15/95
Jaguar 3D Library
-----------------
Cleaned up and re-organized code.
Updated documentation.
Separated JagII specific code that
had been introduced for testing.
Jaguar 2
--------
Tested cross fading, in both CRY and
RGB modes.
Black Ice/White Noise
---------------------
Assisted with integrating the text
viewer into the game.
Fixed some bugs in the text viewer.
Gamefilm
--------
Added the capability to mask colors to
the font engine, so that a white font
could be re-used in other colors.
Misc
----
Discussed game ideas, particularly with
reference to Jaguar 2 hardware abilities.
WORK PLANNED FOR NEXT WEEK
Jaguar 3D Library
-----------------
Optimize Jaguar 2 rendering code.
Begin design and implementation of
a seperate geometry engine to run in
the RCPU or DSP.
WEEKLY REPORT for Eric Smith
Week ending: 9/22/95
Jaguar 3D Library
-----------------
Separated geometry and polygon
engines, ported geometry engine
to the DSP.
Jaguar II
---------
Tested to see whether Oberon had
fixed some of the known bugs in
Tom.
Black Ice/White Noise
---------------------
Added new features to the text
viewer, and fixed some bugs.
Misc
----
Worked on "Secrets of the Pyramid"
game spec.
Met with Larry Pacey to discuss
platform game technical issues.
Met with Pilgrim Beart to
discuss Jaguar 3 technical issues.
WORK PLANNED FOR NEXT WEEK
Jaguar 3D Library
-----------------
Optimize Jaguar 2 rendering code.
Begin work on doing animation of
3D objects.