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Shoot'em Up! / Shoot'em Up! - 3-D · 1995

Battle Morph

Published by Atari · Developed by Attention to Detail

atarimania.com — atari-jaguar-games-battle-morph-7138

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Information

Genre
Shoot'em Up! - 3-D
Publisher
Atari
Players
1
Programmer(s)
Holton, Andrew, Gill, Fred, Sadge, Howe, Andrew, Long, Peter
Graphic Artist(s)
West, Dave, Surman, Joanne, Shaw-Morton, Vince, Harling, Ian G., Elliott, Eric, Baker, Jon, West, B.J., Minton, Ford, Tan, Nathan, Thompson, Chris
Game design
McPhail, Jim, Tilley, Stuart, Patten, Sean
Musician(s)
Davis, Will
Sound FX
Lowe, Vicky, Brydon, Rob
Year
1995
Controls
Jagpad
Developer
Attention to Detail
Country
USA
Software
English
Box/Instructions
English, French, German
License
Commercial
Serial
J9017E
Dump
Missing dump(s)

Votes / Statistics

Rating: 9.0/10 · Votes: 64 · Downloads: 0 · Hits: 15,392

Additional Comments

CD-ROM

Screenshots (16)

Battle Morph — screenshot 1
Battle Morph — screenshot 1
Battle Morph — screenshot 2
Battle Morph — screenshot 2
Battle Morph — screenshot 3
Battle Morph — screenshot 3
Battle Morph — screenshot 4
Battle Morph — screenshot 4
Battle Morph — screenshot 5
Battle Morph — screenshot 5
Battle Morph — screenshot 6
Battle Morph — screenshot 6
Battle Morph — screenshot 7
Battle Morph — screenshot 7
Battle Morph — screenshot 8
Battle Morph — screenshot 8
Battle Morph — screenshot 9
Battle Morph — screenshot 9
Battle Morph — screenshot 10
Battle Morph — screenshot 10
Battle Morph — screenshot 11
Battle Morph — screenshot 11
Battle Morph — screenshot 12
Battle Morph — screenshot 12
Battle Morph — screenshot 13
Battle Morph — screenshot 13
Battle Morph — screenshot 14
Battle Morph — screenshot 14
Battle Morph — screenshot 15
Battle Morph — screenshot 15
Battle Morph — screenshot 16
Battle Morph — screenshot 16

Cover Art (5)

Disk 1
Disk 1
Disk 2
Disk 2
Disk 3
Disk 3
Disk 4
Disk 4
Disk 5
Disk 5

Posters (2)

Battle Morph
Battle Morph
Battle Morph
Battle Morph

Easter Eggs (1)

Level Select
Enter the following codes as your name for a new game in order to recieve the warp to that cluster, or that effect.
NAME EFFECT/CLUSTER
A NAME "Comedic Mode"
ATDC2 Carrnine
ATDC3 Ferial
ATDC4 Pan Alma
ATDC5 Straussen
ATDC6 Pyronine
ATDC7 Cygnus
ATDC8 Perish
Quake Weapon
To find the Quake weapon, destroy most of the trees in the first system.

Book / Magazine Reviews (1)

ST Format · July, 1996 · Rating: 89%

Comments (1)

  • Arcadehero7 Dec 2022

    Like many, I didn't care much for Cybermorph when I first played it. So I wasn't expecting much from BattleMorph but I'm glad I didn't write it off as it blew me away. Everything is improved (well, I'd prefer Skylar to still be green instead of blue), from the graphics to the sound (The landscape looks better and some things have textures. Transitions between water is w/o load times; The soundtrack is amazing) but particularly the gameplay. CM is a dull pod collect-a-thon whereas BM has missions and objectives. It makes a difference. Different water types with effects is clever. The map function is welcome and there is so much to explore. Overall, BM is a hidden gaming gem, truly one of the Jaguar's best.

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