Willie's Adventures

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Screenshots - Willie's Adventures

Willie's Adventures atari screenshot
Willie's Adventures atari screenshot
Willie's Adventures atari screenshot
Willie's Adventures atari screenshot
Willie's Adventures atari screenshot
Willie's Adventures atari screenshot
Willie's Adventures atari screenshot
Willie's Adventures atari screenshot
Willie's Adventures atari screenshot
Willie's Adventures atari screenshot
Willie's Adventures atari screenshot

Information - Willie's Adventures

GenreArcade - Platformer (Scrolling)Year1997
LanguageMachine LanguagePublisher[no publisher]
ControlsJoystick, KeyboardDistributor-
Players1DeveloperNew Beat Development
ResolutionVGA / RGBLicensed from
Programmer(s)

Bergström, Thomas [Thomas] / Hedberg, Daniel

CountrySweden
Graphic Artist(s)

Hedberg, Daniel / Bergström, Thomas [Thomas]

SoftwareEnglish
Game design

Bergström, Thomas [Thomas] / Cooke, Robert
Hedberg, Daniel

Box / InstructionsEnglish
Musician(s)

Bergström, Thomas [Thomas]

LicenseGame Demo or Preview - Commercial
Sound FX

Bergström, Thomas [Thomas]

Serial
Cover Artist(s)ST Type? / 4MB
MIDIVersion[WIP 31.3.1997]
Dumpdownload atari Willies Adventures Download / Zip-packed folderNumber of Disks? / ? / HD Installable
Protection

Additional Comments - Willie's Adventures

Other version with the same title:


[no publisher] (version [WIP 4.2.1996]) ().

Instructions - Willie's Adventures

                 Willie's Adventures PREVIEW (March 31, 1997)
                    Copyright ½ 1997 New Beat Development



                                Programming:
                         --------------------------
                               Daniel Hedberg
                              Thomas Bergstr”m

                           Additional Programming:
                         --------------------------
                       Steffen Scharfe (sound system)
                 Hans "Mr Ni!" Wessels (un/packing routines)

                                  Graphics:
                         --------------------------
                              Thomas Bergstr”m
                               Daniel Hedberg

                                   Music:
                         --------------------------
                              Thomas Bergstr”m
                               Daniel Hedberg

                                Game Design:
                         --------------------------
                               Daniel Hedberg
                              Thomas Bergstr”m
                                Robert Cooke

                               Documentation:
                         --------------------------
                               Daniel Hedberg
                                Robert Cooke



     CONTENTS
     --------------------------------------------------------------------

     1 INTRODUCTION

       1.1 System Requirements
       1.2 Compatibility
       1.3 Distribution

     2 OVERVIEW

       2.1 Preface
       2.2 Overview
       2.3 An outline of the story

     3 THE JUNGLE ADVENTURE

       3.1 Find the exit!

     4 GAME CONTROLS

       4.1 Joystick
       4.2 Keyboard
       4.3 Joypad

     5 THE NEW BEAT DEVELOPMENT MAILING LIST

       5.1 General information
       5.2 How to join

     6 HOW TO CONTACT NEW BEAT DEVELOPMENT

     7 FINAL THANKS!



     1 INTRODUCTION
     --------------------------------------------------------------------

     1.1 System Requirements

       Willie's Adventures will run on any Atari Falcon030 compatible
       computer equipped with at least 4Mb of memory and a VGA or
       RGB monitor.
  
       This preview of Willie's Adventures does not require a hard disk
       drive to work, although the final version will.

       IMPORTANT, PLEASE READ!
       -----------------------
       The vertical synchronization frequency is set to 50Hz on both VGA
       and RGB monitors. Some old monitors may have trouble with this
       frequency, and a few even still might become damaged. You should
       check the technical specifications of your monitor before trying
       to run the game. New Beat Development takes absolutely no
       responsibility for damaged monitors for the use or misuse of this
       program.
       

     1.2 Compatibility

       To our knowledge, this game is fully compatible with all known
       hardware and software accelerators and screen enhancements such
       as Screen Blaster and Blow Up.

       When using screen enhancers to increase the resolution, more
       system memory is consumed which directly affects the game. Users
       with only 4Mb of RAM should disable the screen enhancer to free
       as much memory as possible.


     1.3 Distribution

       This preview of Willie's Adventures is freeware. It may only be
       copied and passed on freely if it is left unchanged and contains
       all relevant files. Commercial sale of this preview is strictly
       prohibited.

       This preview of Willie's Adventures may not be distributed on the
       cover disk of any magazine without the express written permission
       of the authors. This limitation does not apply to electronic (or
       non-profit) magazines.



     2 OVERVIEW
     --------------------------------------------------------------------

     2.1 Preface

       Finally! I know that many people have been waiting for a new
       version of our game, and some have probably even given up the
       hope.

       Not to fear however as the game is still on track and progressing
       in a much more advanced stage than ever before. What possibly
       could be taking so long? Here is a short list of improvements
       since our last preview release:

       * Greatly improved graphics and sound.
       * More advanced scrolling of the screen.
       * Larger levels (to save disk space, the size of the level in this
         preview is only 1280x960 pixels).
       * More and much improved animations.
       * Animated items to be collected to improve certain skills, etc.
         (not included in this preview).
       * Animated enemies, all of them with their own unique personality.
       * MIDI support. (not included in this preview).
       * Willie, the main character skills has improved. He is now not
         only able to jump, but climb on different things, defend
         himself, duck, etc.

       We have been working hard and the program code has been completely
       rewritten to make certain the game will operate at full speed even
       on a standard Falcon030. The final version will take advantage of
       the extra power provided by hardware accelerators such as the
       Nemesis from Black Scorpion Software.

       As you can see, we are working very hard for the completion of
       this game and rest assured, it will be completed soon. Thank you
       for your patience.


     2.2 Overview

       Willie is a eight way scrolling adventure game that expands many
       levels of bizarre, wonderfully twisted worlds. Many beautiful
       worlds await your exploration and conquering. Armed with your wits
       and skills, only you, in the end, can save Willie and the world
       the sad fate that awaits.
      
       In this preview of Willie, you are allowed to explore only one
       rather small level. Other not yet added features, such as more
       enemies, intricate level designs, intro, ending, etc. have been
       postponed from this version to save on disk space and time.


     2.3 An outline of the story

       Willie was a painter. He created worlds upon worlds of images that
       often seemed alive. So great was his paintings that people derived
       happiness, a sense of serenity whenever they gazed upon his
       paintings. They touched the heart, the very soul of any individual
       who looked upon them. Everyone questioned where he got these images
       from, even Willie himself.

       As he was drawing perhaps one of his greatest paintings one day, a
       peculiar feeling came over him as the images came to life within
       his painting. They nipped and snarled at him. Willie, in fright,
       jumped back from the painting and hid in the corner of the room.
       They reached for him like an octopus, grabbing his painting arm,
       which still held the paintbrush, and pulling it into the painting.

       The painting swirled and twirled when the paintbrush grazed its
       surface, like a rock piercing the water of a small pond, causing
       ripples of colours to dance and abound throughout the room. The
       paint melted and sloshed off the painting. Each drop with a mind
       of it's own, swishing and swashing here and there, coating the
       room with colors that danced with life and music.  

       Willie was afraid! The paint screamed a word with such force that
       Willie felt the very life force pound within his soul, a word
       that explained all, and forgotten in an instance. Willie, dazed,
       was barely aware of his surroundings, barely aware of the paint
       washing over him, of his very body transforming, and then
       blackness.



     3 THE JUNGLE ADVENTURE
     --------------------------------------------------------------------

     3.1 Find the exit

       In this preview all you have to do is help Willie find the exit
       sign that is located somewhere in the jungle. Of course you will
       have to be carefull as some guys will do everything to make sure
       you do not reach it.



     4 GAME CONTROLS
     --------------------------------------------------------------------

     4.1 Joystick

       The CX-40 joystick is not supported at all as it does not provide
       enough controls.


     4.2 Keyboard

       Control, alternate, and the cursor keys are used to control Willie
       when using the keyboard.

       The left and right cursor keys are used to move Willie in the left
       and right directions. Up and down when Willie is climbing. Down is
       also used to make Willie duck.

       The alternate key is used to make Willie jump, and the control key
       to defend himself.

       Although the keyboard is supported, I would recommend everyone
       to buy an Atari Jaguar compatible Joypad for maximum control.


     4.3 Joypad

       The game can be controlled by an Atari Jaguar compatible joypad if
       port A is used.

       Use the stearing-cross to make Willie walk in the left and right
       directions, climb, and duck.
       
       The B button is used to make Willie jump and the A button to
       defend himself.



     5 THE NEW BEAT DEVELOPMENT MAILING LIST
     --------------------------------------------------------------------


     5.1 General information

       The New Beat Development mailing is available to everyone
       interested in high quality software for Atari compatible
       computers. Updates on our software as well as new software is sent
       out to all members of the list as soon as they are available.
       
       As a member of the list you will also receive news and information
       about our projects on a regular basis. If you are interested in
       joining the list, please go on reading.


     5.2 How to join

       To join the mailing list, send an e-mail to dhedberg@algonet.se.
       Please include the words "mailing list" in the message subject,
       and be sure to give us your full name and e-mail address. Also do
       not forget to state in what form you would like to receive binary
       files, both UUEncoding and MIME-Encoding are supported.

       If you at any time would like to be removed from the list, just
       send the request to the same address.



     6 HOW TO CONTACT NEW BEAT DEVELOPMENT
     --------------------------------------------------------------------

       By Mail:

         New Beat Development
         Bengtsheden 80
         790 23 Sv„rdsj”
         SWEDEN

       By Internet e-mail:

         Daniel Hedberg, dhedberg@algonet.se
         Thomas Bergstr”m, tb@kuai.se
         Robert Cooke, rcook@cottagesoft.com

       New Beat Development on the Web:

         http://www.kuai.se/~dhedberg/



     7 FINAL THANKS
     --------------------------------------------------------------------

       Finally we would like to thank you for your interest in this game.
       If you like it, please purchase a copy of it when it is released.
       Your support makes it possible for us, as well as other developers,
       to continue developing high quality software for Atari compatible
       computers.

Article - Willie's Adventures

News
News from ST Magazine 109 Oct 1996


Willie's Adventures Article

Trivia - Willie's Adventures

Origins
Original title for the game was "Willie - The Adventurer"


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