Painium Disaster [Falcon030]

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Screenshots - Painium Disaster [Falcon030]

Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot
Painium Disaster [Falcon030] atari screenshot

Information - Painium Disaster [Falcon030]

GenreShoot'em Up! - Vertical ScrollingYear1997
LanguageMachine LanguagePublisher[no publisher]
ControlsJagpad, JoystickDistributor-
Players1DeveloperAnvil Software
ResolutionVGA / RGBLicensed from
Programmer(s)

Zenker, Ralf [RA]

CountryGermany
Graphic Artist(s)

Wendt, Ronald [Zweckform]

SoftwareEnglish
Game design

Wendt, Ronald [Zweckform] / Zenker, Ralf [RA]

Box / InstructionsEnglish
Musician(s)

Kleinhendt, Martin / Jaenicke, Thomas
RIB

LicensePD / Freeware / Shareware
Sound FX

[unknown]

Serial
Cover Artist(s)ST TypeFalcon030 / 4MB
MIDIVersion
Dumpdownload atari Painium Disaster [Falcon030] Download / Zip-packed folderNumber of Disks5 / High Density / HD Installable
Protection

Additional Comments - Painium Disaster [Falcon030]

Instructions - Painium Disaster [Falcon030]

                     -----------------------------------
                    <  P A I N I U M   D I S A S T E R  >
                     -----------------------------------


After a long time PAINIUM DISASTER has been finished now! (28.09.1997)

Normally this game should be a commercial produkt for a price of DM 69,-, but
we have decided to launch it as a Shareware-Game. One reason for this is that
there are still some bugs in the game (especially at the big enemys at the end
of each level); therefor the developers of ATARI are also accessory, because of
the timing - no FALCON is like another one. On my computer PAINIUM DISASTER
runs well without any bugs or problems, but on other ones the are sometimes
problems. Should the game always crashes at the end-enemy of a level and you
would like to see the other sections then rename the level-files like this:
LEVEL_2.DAT => LEVEL_1.DAT

If you like the game then register please for a price of DM 30,- ($16) to
honor our three years of work. Therefor you will get 5 disks with PAINIUM
DISASTER-labels, a printed instruction and colored box with a raytrace-
picture on it. You can pay with a cheque or cash.

Supplement: You don`t have to pay, it`s freeware now!

Instalation:
------------

Copy all files to your harddisk into the same directory and then put it
together with the program SPLIT-IT. After that start INSTALL.PRG to de-
pack it automatically. You should click on START.PRG in the directory
PAINIUM to start PAINIUM DISASTER.

System configuration:
---------------------

FALCON MC68030 16 Mhz (speeders deactivate)
at least 3,8 MB free ST-RAM
11,5 MB free harddisk space
joystick or joypad (power pad)

The main menu:
--------------

Right after the intro sequence (you can stop it with "SPACE") you get
into the main menu with following choices:

- OVERSCAN		= if you have TV/RGB you can activate/deactivate
			  an overscan mode
- JOYSTICK/JOYPAD	= which do you prefer to control?
- HIGHSCORE		= take a look at the scores
- CREDITS		= some infos and greets
- QUIT			= quit game and back to desktop
- START			= starts game - have fun

Controlling:
------------

Joystick:	- Firebutton	fire current weapon
		- "SPACE"	missile, to destroy enemy ground units
		- "RETURN"	smartbomb, send all enemies to hell

Joypad:		- Firebutton A	smertbomb, sends all enemies to hell
		- Firebutton B	fire current weapon
		- Firebutton C	missile, to destroy enemy ground units

Following keys can be used during the game too:

- "ESC"	= Ends the current game and takes you back to the main menu.
- "P"	= Pauses the game and takes you to the little sound menu where
	  you can level sounds and music. Press "P" again to get on
	  playing (if you use a joypad you can unse the button "OPTION"
	  too).

Bonus objects:
--------------

Red		= FIRE
Green		= LASER
BLUE		= PROTON
Purple		= MISSILE
Light blue	= SMARTBOMB
Yellow		= ENERGY (increases your energy)
Grey		= OHNO (This symbolizes the man himself, yes death is
		  around. Try to avoid this one, decreases your speed,
		  firepower or energy)
Turquoise	= LIFE (you get a extra life, for free)
Pink		= SPEED (increases the speed of your ship)

Credits:
--------

                    GAME DESIGN  Ralf Zenker, Roland Wendt
                          RAYTRACING  Lucas Wendler
                          PROGRAMMING   Ralf Zenker
                           GRAPHICS   Ronald Wendt
                           MUSIC  Martin Kleinhenz



Ralf Zenker
Westendstr. 17
90427 Nrnberg
GERMANY
Tel. + 49 (0)911 / 3 18 70 25
zenker@dragonsteeth.de


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