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Awesome Frogger port! Looks and sounds just like the arcade version. Great job! |
| yeah..... umm sorry about that mate ;-) |
| BETA V3 released after I was told of errors concerning the MegaSTE |
| New release of the game on Atari Forum. Only in Beta but still very playable. Do please read the docs with the game tho for more info and tips on bug issues. Thanks! |
| Looking forward to see it. Keep up the good work :) |
| So close now....
Aug 1st, new release date :P https://ataricrypt.blogspot.co.uk/2016/07/frogger.html |
| And there is a new version on the way... look out for it sometime Aug 2016
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| a fantastic piece of WIP and I look forward to the next version |
| Scott Clifford - 09/01/2016 |
Thank you for including my modest STOS game! The game actually runs on 1Mb though and won't be far off from release as from this date ;) |
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Other versions with the same title:
Please download the final release of Frogger here. |
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-------------------------------------------------------------------------------
F R O G G E R
Atari ST CODE: Copyright (c) 2016 Scott Clifford (Black)
-------------------------------------------------------------------------------
SYS REQS
--------
ATARI STFM/STE (TOS 2.06 Compat)
1Mb of Memory or more
Colour Television/Monitor
STORY
-----
Leapin' Frogger! Home may look like it's only a hop, skip, and a jump
away, but looks can be deceiving. First, there's a dangerous highway
to hop across, full of fast-moving cars and trucks. Then there's a
swirling river to leap, full of frog-eating creatures. How's Frogger
going to get home safely? By letting you hop him on his way. Guide
Frogger safely through this perilous journey, and you'll jump for joy!
OBJECT
------
The object of the game is to hop as many frogs to safety as you can -
and to score the most points along the way!
THE CONTROLLERS
------------------------
Use the Joystick, Keyboard Arrows or Jaguar Pad (STE Only) to jump
Frogger forwards, backward, left, and right. Move the Joystick "once"
in the direction you wish Frogger to jump. Frogger will make "one jump"
in that direction. You "must" do this each time you want Frogger to
make one jump.
TIME BAND
---------
You have a limited time to move Frogger from the sidewalk and into a
home bay, one of the open-ended squares at the top of the screen.
Time is monitored by the time band, the green bar located in the lower
right-hand corner of the screen. If you run out of time before you get
Frogger home, you'll lose him. When this happens, you'll hear a
"sploosh" sound and see a death symbol where Frogger was when his
time ran out.
FROM SIDEWALK TO RIVERBANK
--------------------------
Frogger starts his perilous journey on the sidewalk, facing 4 lanes of
cars and trucks. Try to get Frogger through the lanes of traffic.
Traffic travels in alternative directions and at different speeds, so
be careful! Frogger will get "splooched" if he touches any part
of a vehicle or is run over.
FROM RIVERBANK TO RIVER
-----------------------
Because Frogger can't swim in the river (the current is too strong),
hop him from one row of logs, turtles, or alligators onto the next in
order to cross it.
1. Logs: Frogger can hop from side to side on a log; he can also jump
forward and backward onto another floating object. But he'll land
in the river if he leaps to the left or right off a log.
2. Turtles: The red circles that float on the river are the turtles.
Frogger is safe on their backs as well as in the water area between
a set of them (2 or 3 turtles in a row). He can jump forward and
backward from a turtle onto another floating object. But he'll land
in the river if he jumps to the left or right off either of the end
turtles.
3. Diving Turtles: These tricky turtles can float on the water and dive
under the water! When they're red, it's safe for Frogger to jump on
their backs. But once they start to change, watch out! That means
they're getting ready to dive, so hop Frogger onto another floating
object fast! If you're not quick enough, Frogger will get
"splooshed."
But these turtles can't stay under water forever. When you see a
set of green turtles suddenly appear on the screen, this means
they're coming up for air. They'll soon be changing from green
to red, so Frogger will be safe on their backs until they they dive
again.
While crossing the river, here are some other things to watch for:
1. Lady Frog: Occasionally you'll see a pink "lady" frog hopping
frantically along a log. If you hop Frogger onto the log to rescue
her and take her home, you'll score bonus points. Just hop Frogger
close enough to her so she'll jump onto his back. You'll hear a
high-pitched sound when she does. Now, try to get Frogger - and
the lady frog - home to safety.
2. Alligators: Alligators swim among the logs from time to time.
You'll see them snapping their jaws open and closed, just waiting
for a tender Frogger morsel to jump their way! Frogger is safe on
an alligator's tail and back. But Frogger is a goner if he jumps
into its jaws!
3. Floating Off-Screen: Frogger gets "splooched" if he's carried
off-screen on a log, turtle, or alligator.
4. Snakes: Snakes will appear on the riverbank and logs as the game
gets more difficult and he'll get "splooshed" if he hops too close
to a snake.
FROM RIVER TO HOME BAY
----------------------
Successfully hop Frogger into a home bay, and he's safe and sound!
You'll score points each time you bring Frogger home, and get bonus
points each time you bring 5 froggers home!
When leaping Frogger into its home bay, here are some things to watch
for:
1. Jumping Home: Hop Frogger into a home bay when he's directly in
front of it. If Frogger hits any part of the green shrubbery on
the sides of the home bay, he'll land in the river
2. Occupied Home Bay: Frogger can't jump into a home bay that's
occupied by another frog.
3. Alligator's Head: If an alligator's head is showing in a home bay,
it's not safe for Frogger to jump in.
4. Fly: If you hop Frogger into a home bay while a fly is showing,
Frogger gets a free meal - and you score extra points!
GAME DIFFICULTLY
----------------
Each time you bring 5 frogs home, you'll hear a short tune. Then the
game will continue at a more difficult level with your remaining frogs.
The traffic will be more difficult to cross. There will be fewer
floating objects on the river. Frogger-eating snakes will also appear
on the riverbank in progressively more difficult levels.
END OF GAME
-----------
The game ends when no frogs (lives) are left.
SCORING
-------
Your score is displayed at the bottom of the screen throughout the game.
Points accumulate as follows:
Successfully jumping Frogger forward . . . . . . 10 points
Successfully jumping Frogger home . . . . . . . 50 points
Successfully jumping 5 frogs home . . . . . . 1000 points
Taking a lady frog home . . . . . . . . . . . . 200 points
Eating a fly . . . . . . . . . . . . . . . . . 100 points
Extra points for time left . . . . . . . . . . . 10 points
per remaining second
TITLE SCREEN KEYS
-----------------
Q - Quit to the desktop
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Origins Based on Sega/Gremlin 1981 coin-op. Unofficial version.
Additional Credits: Music system base: Zerkman
Conversion - Atari 2600
Conversion - Atari 5200
Conversion - Atari 8-bit
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