Billyboy

Search
Votes / Statistics
Rating 
7.0/10
Hits: 4,452
Downloads: 2,037
Votes: 3
My Atarimania
Comments (1)
Petari - 21/03/2020
Good STOS platformer.
And min RAM is 1 MB actually.

Screenshots - Billyboy

Billyboy atari screenshot
Billyboy atari screenshot
Billyboy atari screenshot
Billyboy atari screenshot
Billyboy atari screenshot
Billyboy atari screenshot

Information - Billyboy

GenreArcade - Platformer (Scrolling)Year1997
LanguageSTOS BASICPublisher[no publisher]
ControlsJoystickDistributor
Players1DeveloperStosser Software
ResolutionLowLicensed from-
Programmer(s)

Greenwood, Tony

CountryUnited Kingdom
Graphic Artist(s)

Chadwick, Dean

SoftwareEnglish
Game design

Samm, Adrian

Box / Instructions
Musician(s)

[unknown]

LicensePD / Freeware / Shareware
Sound FX

[unknown]

Serial
Cover Artist(s)ST TypeST, STe Enhanced / 1MB
MIDIVersion
Dumpdownload atari Billyboy Download / MSANumber of Disks1 / Double-Sided
Protection

Instructions - Billyboy


                      STOSSER Software April 1997
                               Billy Boy
                        Childrens Platform Game
                 http://www.airtime.co.uk/users/stosser

  An STe Title, Will also work on an FM,It  is Important that  One 
meg owners should run this game from an Auto Folder.
  Please do not run  on anything higher than a Mega Ste, This game 
is not Falcon or TT Compatable.

  This  game is FREE and should cost you no more than  any  normal 
Public Domain Disk.......

  Program By..............Tony Greenwood
  Artwork By..............Dean Chadwick
  Level Designer..........Adrian Samm
  Level/Game Tester.......Andrew Robertson
  Machine/Tos Testing.....Tom Lamparty

  This Game is Commentware,  So please write to us,This is an  STe 
game that will aslo work on an FM but with no sampled sound,  
  A Minimum of One Meg to play, and of course a Joystick,

 Billy boy is a nice and simple platform game,you find yourself in 
various enchanted lands,  You should simply find the guardian  who 
will let you out,  unfortunatly that is out of one,  and  straight 
back into another,

  Along the way collecting yellow stars will enhance  your  score, 
Pressing the appropriate buttons will eventualy reveal a pink Star 
and it is advisable to collect this before completing each level,

  The Charactors roaming each Land will reduce your energy if  you 
come  into close contact with them,  You can jump on most of  them 
sending them into the ground, but they will work there way back to 
the surface,

  Food can be found and collected to boost your energy levels,

  B.O.N.U.S. Baloons holding the letters to make up the word BONUS 
should be collected, if at the end of the level you have the Bonus 
then you will start the next level with 100 health points,  If not 
then you have your health,  but if less than 20 units then we will 
increase  it  to give you at least a  sporting  chance,  carefull! 
baloons with no letters can seriously damage your health,

   COMMENTWARE:  The game needs to be FREEley registered so as  to 
enable the SAVE/LOAD options and the Save Highscore options,  Your 
name will then appear on the title screen of the game, 
   I  will apologise in advance for this,  but  even  after  doing 
everything bar begging, the feedback from previous titles has been 
dissapointing,  having the ability to track will let us know  just 
what people think of the software.......

    To  Register:  Include your Name (Very Important)  and  Return 
Address and a disk for the Key

                Write to Dean Chadwick
                         138 Townfields Rd
                         Westhoughton
                         Bolton BLB 2NT

On reciept of the Key,  simply place it in the root directory 
that holds the game, (root directory is usualy the first thing you 
see when opening a drive)

     And finally, Please visit our web site for detalis on all our 
releases and of future prjects all made for your ATARI ST,
     Todays Date is April 13th 1997, The above Address and STOSSER 
support for the ATARI range should last until April 2097 at least.

     Remember,  even if you don't like it,  at least have the good 
manners to comment.....it's FREE!

     ADVERT :  Wherever you got this game from, you should also be 
able to get the latest Issue of ST+ Diskmagazine, the only monthly 
ATARI  Publication  in the world,  Kepp in touch with  all  things 
ATARI and get ST+ Diskmagazine NOW!

     SPECIAL NOTE To Falcon owners,  at the outset of this game  I 
had  certain visions and targets that simply had to be in the  end 
game,  one of these was a background tune that could be heard, but 
samples could be heard over the top of this,
      Unfortunatly i have no idea how to alter the volume of  chip 
music,  I don't think there is a way? and Tracker MODS take up too 
much  processor  time,  so to achieve the effect i had  to  use  a 
fairly unknown music player,  this allowed me to alter the  volume 
and hence achieve the desired effect,  I am afraid this will crash 
some falcons,  not damaging,  just crash,  other falcons  reported 
game working but deathly silence,
     So better a good STe game than a terrible falcon one so  your 
machines are not supported in this title...Sorry,


     H.E.R.O.2 is currently work in progress,  the game  has  been 
tested and now working succesfully on  falcon tos 404 and tos 402, 
sound has been configured for optimum playback on both STe and the 
Falcon,  new  artwork  and levels are being worked  on,  the  game 
engine is being tweaked, new animations are being added as well as 
a massive sound enhancement
      the  finished H.E.R.O.2 Will require a minimum 4meg  STe  or 
Falcon to run,  and should be ready By Summer 97... so not long to 
go, If you have internet access then you can check out the current 
status of the game and read the H.E.R.O.  Diary on the web page at 
the top of this Document

     I thank you in advance for your Support ....Cheers..!ynoT
  
     Tony Greenwood.April 1997

Trivia - Billyboy

Sound
Features digitized sound fx at 6.2KHz on STe


Hardware
Supports STe DMA sound


About Us - Contact - Credits - Powered with Webdev - © Atarimania 2003-2024