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Sweat! - The Decathlon Game was to be Starpath's version of Activision's Decathlon for the Supercharger. Given the fact that the Supercharger allowed for more memory and larger games, Sweat! probably would have been an amazing game (featuring large, detailed and brightly colored graphics and no less than three layers of Parallax scrolling) had it been completed. Of course this never happened as the video game market was crumbling rapidly and people weren't spending money on regular video games, much less games that required special hardware. It was around this time that the financially troubled Starpath merged with Epyx. Most of Starpath's programmers transferred over to Epyx and used Sweat!'s game concept to create the legendary Summer Games. Although Sweat! was the basis for Summer Games, little if any code from Sweat! was used. According to programmer Scott Nelson: 'Actually, there's probably more of Party Mix in Summer Games than Sweat!. Sweat! never got much beyond the concept stage.'
Three different prototypes of Sweat! exist and a fourth prototype featuring a very early build of the Hurdles event is rumored to exist, but the ROM has not yet surfaced. Obviously a lot of effort was being put into this game. Thankfully, the concept was saved and used as the basis for the ever-popular Summer Games series. Even though Summer Games was eventually ported to the Atari 2600, Sweat! was obviously the more graphically superior of the two games, and would have sported 10 events compared to only 7 in Summer Games.
The box is a reproduction from 2010, but the artwork on the box cover is original. |
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