Impossible Game (The)

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Information - Impossible Game (The)

GenreBrain - Logical / PuzzleYear1983
ControlsJoystickPublisherTelesys
Players1CountryUSA
Programmer(s)

Leavens, Alex

Medium Cartridge
FormatNTSCRarity
DumpMISSINGSerial

Additional Comments - Impossible Game (The)

A playable copy of the game was shown at the Januari 1983 CES. According to Leonard Herman, the object of the game is to successfully navigate through six levels of 36 squares that are randomly chosen by the computer. Description from an interview with programmer Alex Leavens in the August/September 1983 issue of Video Games Player magazine: 'It's a puzzle game, sort of like Rubik's Cube. You don't blow anything up and nobody gets hurt - it's strictly a mental challenge. If you take the number eight and raise it to the 21st power, that is the total possible number of moves in the game. Out of all that, there is just one correct path. If you solve it, something very spectacular happens, both visually and auditorally.'

The cart shown here is actually a Boing! prototype (called Soap Suds at that time), carrying a sticker of The Impossible Game underneath its top label. Since Boing! from First Star Software also features a 6x6 grid and six levels, just like The Impossible Game, it could be that both games contain the same programming code.

Cartridge - Impossible Game (The)

Impossible Game (The) Atari cartridge scan Impossible Game (The) Atari cartridge scan
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