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Comments (2)
Tony - 16/01/2013
Another big arcade conversion disappointment that doesn't get anywhere near the attention of pacman. The graphics aren't even that bad considering it's a 2600, maybe DK could be a little less blocky. The real problem was the gameplay that felt way off, and the awful sound.
eppy2000 - 01/04/2010
The blurb, "Plays like the real arcade game" is a bit of an overstatement! I remember how, in 1982, this was one of the highly most anticipated titles for the 2600. ColecoVision put the bar up with one for their own system. Alas, due to hardware/memory limitations of the 2600, the end product had very much left to be desired. The graphics are only passable -- this is the 2600, after all -- and the sound effects are too simplified. When your primary adversary is nothing more than the firefoxes scrolling back and forth (and not even chasing you!) in two screens there's nary a challenge to be had.

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Trivia -

Team Tap
Supports up to 4 players woth Team Tap -adapter.


Origins
Game is incomplete but features at least 4 levels.


Additional Credits
Framework: Dead Hackers Society


Hardware
Requires SAM digitizing cartridge.


Origins
PD-Palvelu's Kuukausilevyke was the second major Finnish diskmagazine for the Atari ST in Finland.

It was born when ST Klubi (team behind Suomenkieliset Tietosanomat) and ex-member Heinrich Pesch parted ways. His new diskmagazine ran from Jan 1989 to Dec 1990 and total of 21 issues were produced. Issues Oct and Nov 1989 along with Sep 1990 wasn't released due to the authors hardware problems.

Kuukausilevy didn't use any particular shell or browser for the documents. It was all plain text files. Every issue featured news from Atari World, translated overview of the latest issue of German ST-Magazin along with updated catalog of his PD-disk service Pesch was also running.

Rest of the disk was full of the latest PD software and some rare programs by the Finnish PD developers aswell as by the author himself.


Additional credits
DSP replay routine - TAT


Sound
Sounds samples for this game were taken from various Apollo missions.


Sound
This game features digital title music


Development
Written with Fast Basic


Hardware
Supports Blitter on Mega ST and STe


Hardware
Supports Blitter on Mega ST and STe


Origins
Announced by Atari at COMDEX fall 1985 for the ST.


Origins
One of the games participated to Finnish Mikrobitti magazine's L-game programming contest. Unfortunately all traces to this game has been lost so far. If anyone can help to preserve this one please get in touch!


Hardware
Supports RS232 for multiplayer action


Sound
Features digitized sound fx at 25KHz on STe


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